Combat States Toolbar v2.0

smoki

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Jul 1, 2012
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3
Hello World,

This is my first client mod release, It adds a simple button-bar designed to supplement the toolbar by offering four common functions, clearing up a bit of space. :) Version 2.0 introduces a second row of buttons which call your first four macros.

-Stand
-Kneel
-Peace
-Clear Combat Queue

Installation Instructions:
Add folders to your Swgemu directory.

Additional Notes:
You can customize the icons to suit your custom macros by opening ui_ground_hud.inc in a text editor, search for:
-misc.1
-misc.2
-misc.3
-misc.4
And edit as desired, example: /Styles.icon.command.assist

Update Notes:
-v1.1 : Switched from burstrun to kneel, as I can't get burstrun working. :p
-V2.0 : Introduces a second row of buttons that call your first 4 macros. ( can be reduced to a single row. )

Please report any bugs here, feedback is welcomed.
 

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Borrie BoBaka

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That's quite nifty! Thank you for the release! I am someone who always enjoys having things like Burst run and stand on the hotbar, as well things like sit and kneeling.

Can these additional buttons be bound to keys, or is it purely a GUI thing?
 

Phoenix

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That's quite nifty! Thank you for the release! I am someone who always enjoys having things like Burst run and stand on the hotbar, as well things like sit and kneeling.

Can these additional buttons be bound to keys, or is it purely a GUI thing?
He's assigning them to a button. Only way to do it via CUI
 

Timbab

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Neat to see creative use of the .INC files to create new stuff, nice job.
 

Anach

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Sep 17, 2010
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Nice work, this is a great idea, and should have been in the default game IMHO. I've made my own based on this, to suit my UI position, and added prone and the little corner image. Shame about burst run.

I made something similar to this after they removed the buff window, a little window for buffs, but encountered the same issue of it not saving position or shape.

Here's mine, in case anyone wants an alternative or wants to improve upon it further. I change the peace/clear buttons around to match the queue window, added prone and examine. Of course it doesn't fit neatly with the main toolbar now, but I have it elsewhere.
I couldn't get burstrun working either. It's fine with key-mapped commands, but not sure how to get ability commands to work. Would be super special if I could get an empty button to support a custom macro with a specific name, then we could assign anything to it.
Capture.JPG
https://yadi.sk/d/wnVNBezKE74S5Q
 
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smoki

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Joined
Jul 1, 2012
Messages
3
Thanks :)

Appreciate the feedback everyone, glad you find it useful!

It seems like the client limits the option to add a true toolbar extension at this time, but with the inclusion of custom macros this mod will be much more flexible; - credit to Anach as the inspiration for the feature :)
 

Archpoet

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Aug 22, 2017
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Sorry for necro, but this is how you do Burst Run--

Instead of doing cmdname='whatever' in your button, you do cmdstr='/burstrun'.
 
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