Some either love Mustafar or hate it!!! But visually I loved this planet. So I have undertaken the task of converting Mustafar for Pre-CU use, Im aware Sytner already started this a while back but I'm not sure how far he got with this project? I'm no expert "far from it" in this field and most the time I didn't know what the heck I was doing!!! but I have produced some pretty good results from converting the original trn file, by a simple pain staking layer by layer process of elimination, what works and what would cause the client to crash and a few hacks here and there to try and get decent results, which has taken me a good few weeks to get this far.
Only issue I have is getting some form of Lava to work, for the time being I have placed a simple shader. I need to spend some time on this, but at the moment I'm at a roadblock which is hindering this project.
Only issue I have is getting some form of Lava to work, for the time being I have placed a simple shader. I need to spend some time on this, but at the moment I'm at a roadblock which is hindering this project.