Does anyone know the settings resolution

Asa

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Oct 22, 2018
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I'm trying to change the ui_logo_lucas within the texture folder ive managed to create my new background and converted it to .dds placed back into re-made Tre it seems to load but only half of it. I see the original emu one was 512x512 and dropped onto black screen but i was wondering if its possible to make it bigger as my background is blue and doesn't look great pasted over black leftovers.
 

Timbab

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You'll want to find the right ui/*.inc file and edit the resolution there I'd imagine, here is a random snippet of how an image gets used in an .inc file:

Code:
				<Image
					Name='generic'
					PackLocation='fff,cfc'
					PackSize='f,f'
					ScrollExtent='515,512'
					Size='515,512'
					SourceRect='0,0,512,512'
					SourceResource='loading/generic/generic_imperial'
					Visible='false'
				/>
Random point about SourceResource, it points to texture/*.dds by default, so in the example of above, the actual path would be texture/loading/generic/generic_imperial.dds

You'll probably need to change ScrollExtent, Size and SourceRect when you find the correct file and location in the found file, if they all exist anyway, might just be Size.

Hope this is of some help, let me know if you need further help!
 

Asa

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Oct 22, 2018
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Many thanks i have found the files inside off SIE but for the love of god cant seem to find the actual file i need to change. I was just looking out for the ui_logo_lucas in them but it must be named something else ???
 

eqsanctum

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Mar 26, 2015
Messages
153
Many thanks i have found the files inside off SIE but for the love of god cant seem to find the actual file i need to change. I was just looking out for the ui_logo_lucas in them but it must be named something else ???
If you pulled the files out, just mass, convert them so you can specifically which images they are.
 
Joined
Feb 13, 2019
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2
ui_logo_lucas.dds is loaded by ui_splash_screen.inc when the game begins. If you want to use an image with different dimensions from the original image, you will need to edit the values Timbab mentioned in the ui_splash_screen.inc file.
 
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