- Fixed extent calculation on skeletal meshes
- Renderer improvements (in repo view only)
- Added option to draw axis
- Added option to draw and filter bones
- Added option to draw bone axis
- Added gradient background (configurable in settings.lua)
- Added animation speed/playback controls
- Change default lighting to be neural rather than red tinted
- Fixed error popup on reloading repo in certain cases
- Fixed CDF editor light/hardpoint editors not updating the GUI when colours were changed
- Added dropdown to add new nodes in CDF editor
- Added delete option in CDF editor