SIE

SIE 3.11.6.6

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- Added option to paste to STF from CSV
- Fixed snapshot editor when nodes have a massively out of bounds value (found in talus.ws in 14.1)
- Fixed sorting in CRC editor
- Fixed adding a new sound in the sound editor
- Fixed animation list scrollbar not visible
- Fixed animation list missing animations
- Animation list is now sorted
- Animation speed now persists when changing asset/animation
- Added option to lock camera position when changing asset
- Render controls now show below camera position, as they have grown

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- Hotfix 1 - Fixed bug where non-skeletal meshes would not preview in the repo view
- Hotfix 2 - Fixed bug where opening space terrains would try (and fail) to open in the object editor
- Fixed extent calculation on skeletal meshes
- Renderer improvements (in repo view only)
- Added option to draw axis
- Added option to draw and filter bones
- Added option to draw bone axis
- Added gradient background (configurable in settings.lua)
- Added animation speed/playback controls
- Change default lighting to be neural rather than red tinted
- Fixed error popup on reloading repo in certain cases
- Fixed CDF editor light/hardpoint editors not updating the GUI when colours were changed
- Added dropdown to add new nodes in CDF editor
- Added delete option in CDF editor

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- Added filter for IFF chunks in the IFF editor
- Fixed a bug when pasting IFF chunks
- Fixed a bug that caused spicy transient text to appear when changing template values
- Snapshot ID re-arranger can now generate IDs up to 2^32 instead of 2^24. We originally chose 2^24 to avoid collisions with non-snapshot IDs - this choice may well have been valid but it's now up to the user to ensure sensible values
- Fixed SIE usage in France
- Improved copy/paste options in IFF editor. The ability to copy/paste hex strings is now (hopefully) much more obvious and uses the more standard format of a plain hex string

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  • Fixed sound editor
  • Fixed main window top text not matching the active document
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  • Fixed some UI elements that were hidden by the theme
  • Fixed main window border that had been lost
  • Updated theme in general
  • Repository can now be reloaded, and will remember your last selected directory/file in that and some other pre-existing cases
  • 'Create TRE' is now a standalone button due to being much more commonly used than the other option. The TOC building tool is now under 'Extras'
  • 'Create TRE' now remembers the last directory you chose
  • Object editor enum and race params now work (hopefully)
  • Filtering the tree view now highlights the part of the name that you are filtering on
  • Appearance and footprint templates are now included by default (credit to Waverunner for writing at least most of these)
  • Fixed some crashes
  • Fixed issue that corrupted some files on save (esp. via CDF editor)
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