You need to use SIE to open .TRE files.
You can find the top mesh container (.APT) in appearance/.
You can find the lod container (.LOD) in appearance/lod/.
You can find the .MSH in appearance/mesh/.
You can find shaders (Linker files to the texture and HLSL shaders) in shader/.
You can find textures in texture/.
You can find the top mesh container (.APT) in appearance/.
You can find the lod container (.LOD) in appearance/lod/.
You can find the .MSH in appearance/mesh/.
You can find shaders (Linker files to the texture and HLSL shaders) in shader/.
You can find textures in texture/.