Adding New Badges

Bats

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So I've run across a couple of great guides that were recommended to me, however, none of them explained adding the badges to the planet.lua in the spawn_manager at the bottom of the file. There are 4 sets of numbers behind the name of the badge the first 2 are obviously the waypoints associated with the location of the badge, the 3rd number I am guessing is the radius that you must be within to recieve the badge although I could be wrong, and the 4th number I haven't got a clue. Can anyone shed some light on this, if it is even necessary? Thanks
 

Timbab

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Please put it in the correct section next time, this wasn't a guide. :)
 

Lasko

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Bats said:
So I've run across a couple of great guides that were recommended to me, however, none of them explained adding the badges to the planet.lua in the spawn_manager at the bottom of the file. There are 4 sets of numbers behind the name of the badge the first 2 are obviously the waypoints associated with the location of the badge, the 3rd number I am guessing is the radius that you must be within to recieve the badge although I could be wrong, and the 4th number I haven't got a clue. Can anyone shed some light on this, if it is even necessary? Thanks
4th is the badge number in:
/datatables/badge/badge_map.iff
 

Bats

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Awesome thanks Lasko... and sorry Timbab I'll pay attention to the threads next time.
 

oostos

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Hey guys, this file /datatables/badge/badge_map.iff is that in a .tre file? not sure where to look for it.

Thanks!!
 

Lasko

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oostos said:
Hey guys, this file /datatables/badge/badge_map.iff is that in a .tre file? not sure where to look for it.

Thanks!!
It's in the tre files, just open SIE, you have the right path.

Just add your badges following the convention. You'll need to use the badge number to call the badges in screenplays or wherever you want to grant them.
 
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