Clothing/armor combination

b33g

New Member
Joined
Mar 25, 2018
Messages
8
Hello together,

I am currently editing the MtG VM according to my preferences.

I saw a picture from another SWGEmu server showing that the characters there were able to wear armor/clothing together (see pic below).

Which files do I have to edit to make it possible to wear for example chest armor together with a jacket, etc.? (disregarding clipping problems)

784

Thanks in advance! :)
 

Halyn

That One Guy
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Jan 11, 2015
Messages
257
Location
Empire in Flames
Hello together,

I am currently editing the MtG VM according to my preferences.

I saw a picture from another SWGEmu server showing that the characters there were able to wear armor/clothing together (see pic below).

Which files do I have to edit to make it possible to wear for example chest armor together with a jacket, etc.? (disregarding clipping problems)

View attachment 784

Thanks in advance! :)
That screenshot is from Empire in Flames. (I recognize my own handiwork. :p )

There's not an easy answer for your question per se, because it depends on exactly what you want to change.

Generally speaking, every wearable will reference an "arrangementDescriptorFilename", though those are usually inherited from a base file rather than defined for each individual wearable object. The arrangement descriptor determines what slots an object takes when equipped.
 

b33g

New Member
Joined
Mar 25, 2018
Messages
8
Generally speaking, every wearable will reference an "arrangementDescriptorFilename", though those are usually inherited from a base file rather than defined for each individual wearable object. The arrangement descriptor determines what slots an object takes when equipped.
Basically I'm not only looking for changing the starting equipment but rather the possibility to combine different clothes and armor which currently cannot be worn together due to "This slot is already occupied".

I assume I have to change this data in the .iff files for each item then?
 

Aideon

HR Director
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Dec 24, 2017
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A warning - if you change slot descriptors for things on a live server, you can end up in a situation where you have a slot get stuck full.

For example: I decide that the padded armor helmet doesn't need to cover the eye slot, so you can wear eye items with it. If I change this, anyone who has a padded armor helmet equipped when I make the change will have their eye slot stuck full when they remove the helmet, because when they unequip it, it will use the new slot descriptors you have set.
 
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