Color crystal with stats

kurdt

New Member
Joined
Oct 11, 2010
Messages
4
I was just screwing around and came out with this.
This adds a color crystal with stats like a premium crystal, object is spawned by command "/object createloot crystals_mysterious"

this is a git diff since i use git

Code:
diff --git a/MMOCoreORB/bin/scripts/loot/groups.lua b/MMOCoreORB/bin/scripts/loot/groups.lua
index 1287bf3..6de14ad 100644
--- a/MMOCoreORB/bin/scripts/loot/groups.lua
+++ b/MMOCoreORB/bin/scripts/loot/groups.lua
@@ -8,6 +8,7 @@ includeFile("groups/crystals_good.lua")
 includeFile("groups/crystals_okay.lua")
 includeFile("groups/crystals_poor.lua")
 includeFile("groups/crystals_premium.lua")
+includeFile("groups/crystals_mysterious.lua")
 includeFile("groups/crystals_quality.lua")
 includeFile("groups/crystals_select.lua")
 includeFile("groups/data_storage_unit_parts.lua")
diff --git a/MMOCoreORB/bin/scripts/loot/groups/crystals_mysterious.lua b/MMOCoreORB/bin/scripts/loot/groups/crystals_mysterious.lua
new file mode 100644
index 0000000..16d1c4d
--- /dev/null
+++ b/MMOCoreORB/bin/scripts/loot/groups/crystals_mysterious.lua
@@ -0,0 +1,12 @@
+--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
+
+crystals_mysterious = {
+	description = "",
+	minimumLevel = 0,
+	maximumLevel = 0,
+	lootItems = {
+		{itemTemplate = "force_crystal_mysterious", weight = 10000000}
+	}
+}
+
+addLootGroupTemplate("crystals_mysterious", crystals_mysterious)
\ No newline at end of file
diff --git a/MMOCoreORB/bin/scripts/loot/items.lua b/MMOCoreORB/bin/scripts/loot/items.lua
index 317f59a..68142b0 100644
--- a/MMOCoreORB/bin/scripts/loot/items.lua
+++ b/MMOCoreORB/bin/scripts/loot/items.lua
@@ -25,6 +25,7 @@ includeFile("items/force_crystal_good.lua")
 includeFile("items/force_crystal_okay.lua")
 includeFile("items/force_crystal_poor.lua")
 includeFile("items/force_crystal_premium.lua")
+includeFile("items/force_crystal_mysterious.lua")
 includeFile("items/force_crystal_quality.lua")
 includeFile("items/force_crystal_select.lua")
 includeFile("items/heavy_duty_clasp.lua")
diff --git a/MMOCoreORB/bin/scripts/loot/items/force_crystal_mysterious.lua b/MMOCoreORB/bin/scripts/loot/items/force_crystal_mysterious.lua
new file mode 100644
index 0000000..6c8709e
--- /dev/null
+++ b/MMOCoreORB/bin/scripts/loot/items/force_crystal_mysterious.lua
@@ -0,0 +1,23 @@
+force_crystal_mysterious = {
+	minimumLevel = 0,
+	maximumLevel = -1,
+	customObjectName = "Mysterious Crystal",
+	directObjectTemplate = "object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff",
+	craftingValues = {
+		{"mindamage",15,30,0},
+		{"maxdamage",31,50,0},
+		{"attackspeed",1,-1,5},
+		{"woundchance",4,8,5},
+		{"hitpoints",1000,3000,0},
+		{"attackhealthcost",0,9,0},
+		{"attackactioncost",0,9,0},
+		{"attackmindcost",0,9,0},
+		{"forcecost",0,9,0},
+		{"color",32,32,0},
+		{"quality",5,5,0},
+	},
+	customizationStringNames = {},
+	customizationValues = {}
+}
+
+addLootItemTemplate("force_crystal_mysterious", force_crystal_mysterious)
\ No newline at end of file
diff --git a/MMOCoreORB/src/server/zone/objects/tangible/component/lightsaber/LightsaberCrystalComponentImplementation.cpp b/MMOCoreORB/src/server/zone/objects/tangible/component/lightsaber/LightsaberCrystalComponentImplementation.cpp
index 4e7d09d..a174f34 100644
--- a/MMOCoreORB/src/server/zone/objects/tangible/component/lightsaber/LightsaberCrystalComponentImplementation.cpp
+++ b/MMOCoreORB/src/server/zone/objects/tangible/component/lightsaber/LightsaberCrystalComponentImplementation.cpp
@@ -50,20 +50,24 @@ void LightsaberCrystalComponentImplementation::fillAttributeList(AttributeListMe
 		}
 	}
 
-	if (getColor() != 31){
-		if (owner == ""){
-			StringBuffer str2;
-			str2 << "@jedi_spam:saber_color_" << getColor();
-			alm->insertAttribute("color", str2);
-		} else {
-			StringBuffer str3;
-			str3 << "@jedi_spam:saber_color_" << getColor();
-			alm->insertAttribute("color", str3);
-		}
-	}
-
-	if (player->getJediState() > 1 || player->isPrivileged()){
-		if (getColor() == 31){
+	if(getColor() == 31){
+		if (player->getJediState() > 1 || player->isPrivileged()){
+			if (owner != ""){
+					alm->insertAttribute("mindamage", minimumDamage);
+					alm->insertAttribute("maxdamage", maximumDamage);
+					alm->insertAttribute("wpn_attack_speed", attackSpeed);
+					alm->insertAttribute("wpn_wound_chance", woundChance);
+					alm->insertAttribute("wpn_attack_cost_health", sacHealth);
+					alm->insertAttribute("wpn_attack_cost_action", sacAction);
+					alm->insertAttribute("wpn_attack_cost_mind", sacMind);
+					alm->insertAttribute("forcecost", forceCost);
+				} else {
+					StringBuffer str;
+					str << "@jedi_spam:crystal_quality_" << getQuality();
+					alm->insertAttribute("quality", str);
+				}
+			}
+		}else if(getColor() >= 32){
 			if (owner != ""){
 				alm->insertAttribute("mindamage", minimumDamage);
 				alm->insertAttribute("maxdamage", maximumDamage);
@@ -73,13 +77,30 @@ void LightsaberCrystalComponentImplementation::fillAttributeList(AttributeListMe
 				alm->insertAttribute("wpn_attack_cost_action", sacAction);
 				alm->insertAttribute("wpn_attack_cost_mind", sacMind);
 				alm->insertAttribute("forcecost", forceCost);
+				StringBuffer str2;
+				str2 << "@jedi_spam:saber_color_" << (getColor() - 32);
+				alm->insertAttribute("color", str2);
 			} else {
-				StringBuffer str;
-				str << "@jedi_spam:crystal_quality_" << getQuality();
-				alm->insertAttribute("quality", str);
+				StringBuffer str3;
+				str3 << "@jedi_spam:saber_color_" << (getColor() - 32);
+				alm->insertAttribute("color", str3);
+				if (player->getJediState() > 1 || player->isPrivileged()){
+					StringBuffer str;
+					str << "@jedi_spam:crystal_quality_" << getQuality();
+					alm->insertAttribute("quality", str);
+				}
 			}
-		}
-	}
+		}else{
+			if (owner == ""){
+				StringBuffer str2;
+				str2 << "@jedi_spam:saber_color_" << getColor();
+				alm->insertAttribute("color", str2);
+			} else {
+				StringBuffer str3;
+				str3 << "@jedi_spam:saber_color_" << getColor();
+				alm->insertAttribute("color", str3);
+			}
+		}	
 }
 
 void LightsaberCrystalComponentImplementation::fillObjectMenuResponse(ObjectMenuResponse* menuResponse, CreatureObject* player) {
@@ -151,13 +172,21 @@ void LightsaberCrystalComponentImplementation::tuneCrystal(CreatureObject* playe
 
 		// Color code is lime green.
 		String tuneName;
+		if(getColor() < 32){
 		if (getCustomObjectName().toString().contains("(Exceptional)"))
 			tuneName = "\\#00FF00" + postTuneName + " (Exceptional) (tuned)";
 		else if (getCustomObjectName().toString().contains("(Legendary)"))
 			tuneName = "\\#00FF00" + postTuneName + " (Legendary) (tuned)";
 		else
 			tuneName = "\\#00FF00" + postTuneName + " (tuned)";
-
+		}else{
+		if (getCustomObjectName().toString().contains("(Exceptional)"))
+			tuneName = "\\#00FF00" + name + "'s Crystal (Exceptional) (tuned)";
+		else if (getCustomObjectName().toString().contains("(Legendary)"))
+			tuneName = "\\#00FF00" + name + "'s Crystal (Legendary) (tuned)";
+		else
+			tuneName = "\\#00FF00" + name + "'s Crystal (tuned)";
+		}
 		setCustomObjectName(tuneName, true);
 		player->sendSystemMessage("@jedi_spam:crystal_tune_success");
 	} else {
@@ -176,20 +205,24 @@ void LightsaberCrystalComponentImplementation::updateCraftingValues(CraftingValu
 
 	int colorMax = values->getMaxValue("color");
 	int color = values->getCurrentValue("color"); 
-
 	setMaxCondition(values->getCurrentValue("hitpoints"));
 
-	if (colorMax != 31) {
+	if (colorMax < 31) {
 		int finalColor = MIN(color, 11);
 		setColor(finalColor);
 		updateCrystal(finalColor);
-	} 
-	else {
+	}
+	else if(colorMax >= 32){
+		int rndnum = System::random(11);
+		setColor(rndnum+32);
+		updateCrystal(rndnum);
+		
+	} else {
 		setColor(31);
 		updateCrystal(31);
 	}
 
-	if (color == 31){
+	if (color >= 31){
 		setQuality(values->getCurrentValue("quality"));
 		setAttackSpeed(Math::getPrecision(values->getCurrentValue("attackspeed"), 2));
 		setMinimumDamage(MIN(values->getCurrentValue("mindamage"), 50));
@@ -218,27 +251,44 @@ int LightsaberCrystalComponentImplementation::inflictDamage(TangibleObject* atta
 		ManagedReference<WeaponObject*> weapon = cast<WeaponObject*>(_this.getReferenceUnsafeStaticCast()->getParent().get()->getParent().get().get());
 
 		if (weapon != NULL) {
-			if (getColor() == 31) {
-				weapon->setAttackSpeed(weapon->getAttackSpeed() - getAttackSpeed());
-				weapon->setMinDamage(weapon->getMinDamage() - getMinimumDamage());
-				weapon->setMaxDamage(weapon->getMaxDamage() - getMaximumDamage());
-				weapon->setHealthAttackCost(weapon->getHealthAttackCost() - getSacHealth());
-				weapon->setActionAttackCost(weapon->getActionAttackCost() - getSacAction());
-				weapon->setMindAttackCost(weapon->getMindAttackCost() - getSacMind());
-				weapon->setWoundsRatio(weapon->getWoundsRatio() - getWoundChance());
-				weapon->setForceCost(weapon->getForceCost() - getForceCost());
-			}
-
-			if (getColor() != 31) {
-				weapon->setBladeColor(31);
-				weapon->setCustomizationVariable("/private/index_color_blade", 31, true);
-
-				if (weapon->isEquipped()) {
-					ManagedReference<CreatureObject*> parent = cast<CreatureObject*>(weapon->getParent().get().get());
-					ManagedReference<SceneObject*> inventory = parent->getSlottedObject("inventory");
-					inventory->transferObject(weapon, -1, true, true);
-					parent->sendSystemMessage("@jedi_spam:lightsaber_no_color"); //That lightsaber can not be used until it has a color-modifying Force crystal installed.
-				}
+			
+			if(getColor() == 31){
+					weapon->setAttackSpeed(weapon->getAttackSpeed() - getAttackSpeed());
+					weapon->setMinDamage(weapon->getMinDamage() - getMinimumDamage());
+					weapon->setMaxDamage(weapon->getMaxDamage() - getMaximumDamage());
+					weapon->setHealthAttackCost(weapon->getHealthAttackCost() - getSacHealth());
+					weapon->setActionAttackCost(weapon->getActionAttackCost() - getSacAction());
+					weapon->setMindAttackCost(weapon->getMindAttackCost() - getSacMind());
+					weapon->setWoundsRatio(weapon->getWoundsRatio() - getWoundChance());
+					weapon->setForceCost(weapon->getForceCost() - getForceCost());
+			}else if(getColor() >= 32){
+					weapon->setAttackSpeed(weapon->getAttackSpeed() - getAttackSpeed());
+					weapon->setMinDamage(weapon->getMinDamage() - getMinimumDamage());
+					weapon->setMaxDamage(weapon->getMaxDamage() - getMaximumDamage());
+					weapon->setHealthAttackCost(weapon->getHealthAttackCost() - getSacHealth());
+					weapon->setActionAttackCost(weapon->getActionAttackCost() - getSacAction());
+					weapon->setMindAttackCost(weapon->getMindAttackCost() - getSacMind());
+					weapon->setWoundsRatio(weapon->getWoundsRatio() - getWoundChance());
+					weapon->setForceCost(weapon->getForceCost() - getForceCost());
+					weapon->setBladeColor(31);
+					weapon->setCustomizationVariable("/private/index_color_blade", 31, true);
+
+					if (weapon->isEquipped()) {
+						ManagedReference<CreatureObject*> parent = cast<CreatureObject*>(weapon->getParent().get().get());
+						ManagedReference<SceneObject*> inventory = parent->getSlottedObject("inventory");
+						inventory->transferObject(weapon, -1, true, true);
+						parent->sendSystemMessage("@jedi_spam:lightsaber_no_color"); //That lightsaber can not be used until it has a color-modifying Force crystal installed.
+					}
+			}else{
+					weapon->setBladeColor(31);
+					weapon->setCustomizationVariable("/private/index_color_blade", 31, true);
+
+					if (weapon->isEquipped()) {
+						ManagedReference<CreatureObject*> parent = cast<CreatureObject*>(weapon->getParent().get().get());
+						ManagedReference<SceneObject*> inventory = parent->getSlottedObject("inventory");
+						inventory->transferObject(weapon, -1, true, true);
+						parent->sendSystemMessage("@jedi_spam:lightsaber_no_color"); //That lightsaber can not be used until it has a color-modifying Force crystal installed.
+					}
 			}
 		}
 	}
diff --git a/MMOCoreORB/src/server/zone/objects/tangible/components/SaberInventoryContainerComponent.cpp b/MMOCoreORB/src/server/zone/objects/tangible/components/SaberInventoryContainerComponent.cpp
index d741c60..66eb180 100644
--- a/MMOCoreORB/src/server/zone/objects/tangible/components/SaberInventoryContainerComponent.cpp
+++ b/MMOCoreORB/src/server/zone/objects/tangible/components/SaberInventoryContainerComponent.cpp
@@ -75,7 +75,6 @@ int SaberInventoryContainerComponent::notifyObjectInserted(SceneObject* sceneObj
 	ManagedReference<WeaponObject*> weao = cast<WeaponObject*>( sceneObject->getParent().get().get());
 
 	Locker locker(weao);
-
 	if (weao->isJediWeapon()) {
 		ManagedReference<LightsaberCrystalComponent*> crystal = cast<LightsaberCrystalComponent*>( object);
 		if (crystal->getColor() == 31){
@@ -87,9 +86,19 @@ int SaberInventoryContainerComponent::notifyObjectInserted(SceneObject* sceneObj
 			weao->setMindAttackCost(weao->getMindAttackCost() + crystal->getSacMind());
 			weao->setWoundsRatio(weao->getWoundsRatio() + crystal->getWoundChance());
 			weao->setForceCost(weao->getForceCost() + crystal->getForceCost());
-		}
-
-		if (crystal->getColor() != 31) {
+		}else if(crystal->getColor() >= 32){
+			weao->setAttackSpeed(weao->getAttackSpeed() + crystal->getAttackSpeed());
+			weao->setMinDamage(weao->getMinDamage() + crystal->getMinimumDamage());
+			weao->setMaxDamage(weao->getMaxDamage() + crystal->getMaximumDamage());
+			weao->setHealthAttackCost(weao->getHealthAttackCost() + crystal->getSacHealth());
+			weao->setActionAttackCost(weao->getActionAttackCost() + crystal->getSacAction());
+			weao->setMindAttackCost(weao->getMindAttackCost() + crystal->getSacMind());
+			weao->setWoundsRatio(weao->getWoundsRatio() + crystal->getWoundChance());
+			weao->setForceCost(weao->getForceCost() + crystal->getForceCost());
+			int color = (crystal->getColor() - 32);
+			weao->setBladeColor(color);
+			weao->setCustomizationVariable("/private/index_color_blade", color, true);
+		}else{
 			int color = crystal->getColor();
 			weao->setBladeColor(color);
 			weao->setCustomizationVariable("/private/index_color_blade", color, true);
@@ -124,9 +133,18 @@ int SaberInventoryContainerComponent::notifyObjectRemoved(SceneObject* sceneObje
 				weao->setMindAttackCost(weao->getMindAttackCost() - crystal->getSacMind());
 				weao->setWoundsRatio(weao->getWoundsRatio() - crystal->getWoundChance());
 				weao->setForceCost(weao->getForceCost() - crystal->getForceCost());
-			}
-
-			if (crystal->getColor() != 31) {
+			}else if(crystal->getColor() >= 32){
+				weao->setAttackSpeed(weao->getAttackSpeed() - crystal->getAttackSpeed());
+				weao->setMinDamage(weao->getMinDamage() - crystal->getMinimumDamage());
+				weao->setMaxDamage(weao->getMaxDamage() - crystal->getMaximumDamage());
+				weao->setHealthAttackCost(weao->getHealthAttackCost() - crystal->getSacHealth());
+				weao->setActionAttackCost(weao->getActionAttackCost() - crystal->getSacAction());
+				weao->setMindAttackCost(weao->getMindAttackCost() - crystal->getSacMind());
+				weao->setWoundsRatio(weao->getWoundsRatio() - crystal->getWoundChance());
+				weao->setForceCost(weao->getForceCost() - crystal->getForceCost());
+				weao->setBladeColor(31);
+				weao->setCustomizationVariable("/private/index_color_blade", 31, true);
+			}else{
 				weao->setBladeColor(31);
 				weao->setCustomizationVariable("/private/index_color_blade", 31, true);
 			}
I hope this is in the right place.
 
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