there isnt really a introduction part of the forums, and might show somethings i did over the years
Who am i? Im Wefi, i'm sure my name posted up on Modsource from time to time, and safe to say, im most likely one of five active modders left on the NGE ver of SOE.
With shut down on it's way, i feel i basically waisted all my time on one stupid mod.
the NGE:Enhance, where i basically tried to Emu the CU combat animation system. which i was told impossible to do, joke on them.
http://www.youtube.com/watch?v=oZjQ8BEL4vw
The basics of the system was me updating old Combat_manager files to match the NGE, and then editing the Lat to slow down down the animations.
I did do some work on Non-combat stuff for the NGE, example is fixing the Belt bug when Females wore it. (it was more due to Jackets then females)
one of the final stuff i was working one was making Melee combat more engaging. allowing Parry animations happen more often.
http://www.youtube.com/watch?v=d2fzk-FFrN0
Really thats it i guess,
Who am i? Im Wefi, i'm sure my name posted up on Modsource from time to time, and safe to say, im most likely one of five active modders left on the NGE ver of SOE.
With shut down on it's way, i feel i basically waisted all my time on one stupid mod.
the NGE:Enhance, where i basically tried to Emu the CU combat animation system. which i was told impossible to do, joke on them.
http://www.youtube.com/watch?v=oZjQ8BEL4vw
The basics of the system was me updating old Combat_manager files to match the NGE, and then editing the Lat to slow down down the animations.
I did do some work on Non-combat stuff for the NGE, example is fixing the Belt bug when Females wore it. (it was more due to Jackets then females)
one of the final stuff i was working one was making Melee combat more engaging. allowing Parry animations happen more often.
http://www.youtube.com/watch?v=d2fzk-FFrN0
Really thats it i guess,