Instance Replication - for New Instance

drdax

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Jun 11, 2015
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Hello,

it there a primer on how the tutorial or corvette instance works?  I have a mini project I want to use the same experience for and of course mod.  Any pointers would be appreciated!
 

Halyn

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The two are done completely differently than the tutorial, which runs some very specialized code IIRC.

The corvette is the easier method to do. It literally consists of multiple copies of the corvette structure in dungeon1 - if you look at the SWGEmu scripting for it, it picks one and populates it and puts the players aboard.
 

zelvader

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Sep 30, 2013
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but for heroic instance getting the code will require the packet capture and it hasn't go well with emulator since
 

Phoenix

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zelvader said:
but for heroic instance getting the code will require the packet capture and it hasn't go well with emulator since
That isn't true at all my friend. lol
 

drdax

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Jun 11, 2015
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ok thanks..

so where do I look for the Corvette instance code ... I am only a screenplay writer skill set ..lol
 

Pake

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drdax said:
ok thanks..

so where do I look for the Corvette instance code ... I am only a screenplay writer skill set ..lol
That's all the corvette is, just screenplays.  I had the same idea as you before and tried figuring this out but didn;t take it very far.

https://github.com/TheAnswer/Core3/tree/unstable/MMOCoreORB/bin/scripts/screenplays/dungeon/corellian_corvette

In theory it should be easy enough though.
 

Skyyyr

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The tutorial method calls the building, generates cells, and places the building on a random location on the tutorial zone iirc.
 

drdax

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Jun 11, 2015
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thanks folks .. i am peeling the onion here - sorry for the n00b questions
 

drdax

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Jun 11, 2015
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Update:

I have created a "new planet" and added a couple of dungeons to it. I used the Dungeon1 base .ws file for the space effect and it works great. The newbie dugeon's 14th cell is a flight deck, so it really added to the feel I was seeking.

Also the bridge of the corvette is cool as well.

I then created a screen play to teleport player to the cell I wanted. The next step is to create a npc for travel in those cells to the out rim planets ( I am building one, but it's easy to sub other destinations).

It give a feel for me at least to travel under the radar to add to swg experience....
 
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