Jedi as starting profession (custom unlock system complete)

megabit

New Member
Hey all,

Im fairly new to modding but I have a new unlock system already coded in game and working great. I dont use the village or hologrind and when players complete the unlock system we tag the account in the code to make 1 jedi character. As a workaround for my dev enviroment i just make the next new character created have their skills removed, and add the force sensitive, initiate, padawan boxes and start them with novice saber.

Is there a way to make the client show jedi as on of the starting professions, in addition to the other 7? I run a check in the creation and if the account isnt flagged as unlocked the jedi wont be created, but I'm not sure where to start with making it a selectable option on the character creation.

profession_defaults.iff and good with a jedi entry and it points to the correct creation/profession_defaults_jedi.iff
 
Better late than never, You can't make Jedi a starter prof in the original line up. That has to also be done client side for it to show in the starter prof line up.
 
actually i made jedi a starting prof on my server (Returns). i tested it, it works. you are right it had to be done server and client side. i pmed megabit my tre file to see if it gives him an idea on how he can also accomplish this.
 
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