I am trying to find a way to limit the number of concurrent connections from a single player without having to disable auto-registration. I believe BAS does this based on IP address via a mod to the login server cpp files, I just don't know how or where to look. Ideally, exceptions would be able to be made on a case by case evaluation if more than one player lived in the same home. Any help at all will be greatly appreciated.
Thanks in advance.
Thanks in advance.