Stupid question, but are you deleting the clientobjects.db file between snapshot changes?
yes. but haven't changed the snapshot in a while. planet only has 6 objects so far.Halyn said:Stupid question, but are you deleting the clientobjects.db file between snapshot changes?
thanks! It all worked out? I'll have a minor patch again for it soon. (baby datapad appearance, some other minors)aag1220 said:Very nice work. Added Taanab the other day "Impressive, most impressive!!"
I have only just started delving into the trn files and beginning to see how it all works , getting there, but very slowly.
Are you designing your planets from scratch? or amending an existing trn file?
Not asking for trade secrets!!, but is there any pointers you could give me in learning how the terrain files work =)
Anything i could do to help facilitate such a 'guide' , let me know.Takhomasak said:Then, all the ideas I'd had for years were instantly possible.
I'd like to be able to write a guide or help people understand better,
Awesome!Takhomasak said:Hoth update:
successfully imported the NGE snow and ice shaders, working on effects today.
made MUCH better mountains
looks much more realistic now,
I might. I have isolated the problem to the entrance cells now... so I think I'm getting close.Nee said:Awesome!Takhomasak said:Hoth update:
successfully imported the NGE snow and ice shaders, working on effects today.
made MUCH better mountains
looks much more realistic now,
and btw: If you're still running into trouble with the 'zone in , zone out' stuff , maybe post in that thread you made on our SWGEmu forums and see if someone like Miztah or Reoze or Ivojedi replies with a tip or 2.
Just a thought.