retikulatus
New Member
- Joined
- Mar 23, 2021
- Messages
- 12
Hello again, dear MtG community.
As i was finally able to run and create characters in my LAN home private MtG, i am actually focusing making the MTG client/server looking as they are supposed to be...a MTG environment!
unfortunately, for now, it looks like the "original" swgemu server, mostly...
i attached a .txt file with the core3 loading in the terminal:
the .tre files seem to load just fine, so i suppose my config.lua is setup correctly
btw, i checked the size of the .tre files and downloaded them twice...
As you can see, there is a lot's of warning (mostly on kashyyyk data)
I don't know if it is a client issue or a server issue...or both!
in my client:
- i see the modmygalaxy public-server interface...
- i see the new races in the character creation and i can create them (the hutt is so funny ) )
- i don't see the new characters special skills like the original race ones...(camouflage of bothans, etc...)
Anyway, here is my swgemu_live.cfg
--------------------------------------------------------------------
[SharedFile]
maxSearchPriority=23
searchTree_00_22=mtg_patch_023.tre
searchTree_00_21=mtg_patch_022.tre
searchTree_00_20=mtg_planets.tre
searchTree_00_19=mtg_patch_021.tre
searchTree_00_18=mtg_patch_019.tre
searchTree_00_17=mtg_patch_018.tre
searchTree_00_16=mtg_patch_017.tre
searchTree_00_15=mtg_patch_016.tre
searchTree_00_14=mtg_patch_015.tre
searchTree_00_13=mtg_patch_014.tre
searchTree_00_12=mtg_patch_013_configurable_02.tre
searchTree_00_11=mtg_patch_012_configurable_01.tre
searchTree_00_10=mtg_patch_011_files_01.tre
searchTree_00_9=mtg_patch_010_object_01.tre
searchTree_00_8=mtg_patch_009_Shader_01.tre
searchTree_00_7=mtg_patch_008_texture_04.tre
searchTree_00_6=mtg_patch_007_texture_03.tre
searchTree_00_5=mtg_patch_006_texture_02.tre
searchTree_00_4=mtg_patch_005_texture_01.tre
searchTree_00_3=mtg_patch_004_appearance_04.tre
searchTree_00_2=mtg_patch_003_appearance_03.tre
searchTree_00_1=mtg_patch_002_appearance_02.tre
searchTree_00_0=mtg_patch_001_appearance_01.tre
[SharedNetwork]
networkHandlerDispatchThrottle=true
[ClientUserInterface]
messageOfTheDayTable=live_motd
[SwgClientUserInterface/SwgCuiService]
knownIssuesArticle=10424
[Station]
subscriptionFeatures=1
gameFeatures=65535
-------------------------------------------------------------------
in the game, when i use a starport travel console, i only see the "original" planets, but i noticed worldmap pictures of certain planets don't match the original client ones.
Like the order of planets has been changed due to the MtG new ones...
As i tested an original swgemu server too, i am surprised to see that the size of their respective .sql database files are exactly the same...
In the swgemu database:
- i don't see the new planets in the "environment_..." files
- the "travel_travel" file , again, there is no mention of the new planets...
- in the "creation_racial_mods" i see no mention of the new races, only the originals are mentioned.
maybe the new ones are made on the same template though...
If somebody know the actual address of the MTG server source GIT, i would be much obliged
---------------------------------------------------------------------------------------------
[EDIT]
some times, i don't pay attention, the repo is right in front of my eyes on the website menu
---------------------------------------------------------------------------------------------
(i used the MMOCoreORB of the VM MTG server, but its GIT isn't not mentioned in the (AWESOME!) guides here:
https://github.com/ModTheGalaxy/DevEnv
https://github.com/ModTheGalaxy/mtgserver/wiki/Guide-DevEnv-Setup
Thank you
Warm regards from Guadeloupe
As i was finally able to run and create characters in my LAN home private MtG, i am actually focusing making the MTG client/server looking as they are supposed to be...a MTG environment!
unfortunately, for now, it looks like the "original" swgemu server, mostly...
i attached a .txt file with the core3 loading in the terminal:
the .tre files seem to load just fine, so i suppose my config.lua is setup correctly
btw, i checked the size of the .tre files and downloaded them twice...
As you can see, there is a lot's of warning (mostly on kashyyyk data)
I don't know if it is a client issue or a server issue...or both!
in my client:
- i see the modmygalaxy public-server interface...
- i see the new races in the character creation and i can create them (the hutt is so funny ) )
- i don't see the new characters special skills like the original race ones...(camouflage of bothans, etc...)
Anyway, here is my swgemu_live.cfg
--------------------------------------------------------------------
[SharedFile]
maxSearchPriority=23
searchTree_00_22=mtg_patch_023.tre
searchTree_00_21=mtg_patch_022.tre
searchTree_00_20=mtg_planets.tre
searchTree_00_19=mtg_patch_021.tre
searchTree_00_18=mtg_patch_019.tre
searchTree_00_17=mtg_patch_018.tre
searchTree_00_16=mtg_patch_017.tre
searchTree_00_15=mtg_patch_016.tre
searchTree_00_14=mtg_patch_015.tre
searchTree_00_13=mtg_patch_014.tre
searchTree_00_12=mtg_patch_013_configurable_02.tre
searchTree_00_11=mtg_patch_012_configurable_01.tre
searchTree_00_10=mtg_patch_011_files_01.tre
searchTree_00_9=mtg_patch_010_object_01.tre
searchTree_00_8=mtg_patch_009_Shader_01.tre
searchTree_00_7=mtg_patch_008_texture_04.tre
searchTree_00_6=mtg_patch_007_texture_03.tre
searchTree_00_5=mtg_patch_006_texture_02.tre
searchTree_00_4=mtg_patch_005_texture_01.tre
searchTree_00_3=mtg_patch_004_appearance_04.tre
searchTree_00_2=mtg_patch_003_appearance_03.tre
searchTree_00_1=mtg_patch_002_appearance_02.tre
searchTree_00_0=mtg_patch_001_appearance_01.tre
[SharedNetwork]
networkHandlerDispatchThrottle=true
[ClientUserInterface]
messageOfTheDayTable=live_motd
[SwgClientUserInterface/SwgCuiService]
knownIssuesArticle=10424
[Station]
subscriptionFeatures=1
gameFeatures=65535
-------------------------------------------------------------------
in the game, when i use a starport travel console, i only see the "original" planets, but i noticed worldmap pictures of certain planets don't match the original client ones.
Like the order of planets has been changed due to the MtG new ones...
As i tested an original swgemu server too, i am surprised to see that the size of their respective .sql database files are exactly the same...
In the swgemu database:
- i don't see the new planets in the "environment_..." files
- the "travel_travel" file , again, there is no mention of the new planets...
- in the "creation_racial_mods" i see no mention of the new races, only the originals are mentioned.
maybe the new ones are made on the same template though...
If somebody know the actual address of the MTG server source GIT, i would be much obliged
---------------------------------------------------------------------------------------------
[EDIT]
some times, i don't pay attention, the repo is right in front of my eyes on the website menu
---------------------------------------------------------------------------------------------
(i used the MMOCoreORB of the VM MTG server, but its GIT isn't not mentioned in the (AWESOME!) guides here:
https://github.com/ModTheGalaxy/DevEnv
https://github.com/ModTheGalaxy/mtgserver/wiki/Guide-DevEnv-Setup
Thank you
Warm regards from Guadeloupe
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