It may help us if you give us your tre listing in your config Lua on the server. That's a weird problem to see expecially if you're using all of mtgs stuff. (Server and tres).
-- directory of tres with live.cfg
TrePath = "/home/swgemu/workspace/tre",
TreFiles = {
"mtg_patch_023.tre",
"mtg_patch_022.tre",
"mtg_planets.tre",
"mtg_patch_021.tre",
--"mtg_patch_020.tre",
"mtg_patch_019.tre",
"mtg_patch_018.tre",
"mtg_patch_017.tre",
"mtg_patch_016.tre",
"mtg_patch_015.tre",
"mtg_patch_014.tre",
"mtg_patch_013_configurable_02.tre",
"mtg_patch_012_configurable_01.tre",
"mtg_patch_011_files_01.tre",
"mtg_patch_010_object_01.tre",
"mtg_patch_009_Shader_01.tre",
"mtg_patch_008_texture_04.tre",
"mtg_patch_007_texture_03.tre",
"mtg_patch_006_texture_02.tre",
"mtg_patch_005_texture_01.tre",
"mtg_patch_004_appearance_04.tre",
"mtg_patch_003_appearance_03.tre",
"mtg_patch_002_appearance_02.tre",
"mtg_patch_001_appearance_01.tre"
},
-- Status Server Config
StatusPort = 44455,
StatusAllowedConnections = 500,
StatusInterval = 30, -- interval to check if zone is locked up (in seconds)
***copy pasted directly from the Config.lua file***