Thought I'd post an update on .SHT/.EFT files. Going to make something a lot more formal in the coming days, though.
Just to make clear though, the MID and VNE have an actual space (Chr(20)) in front of them, so " MID" and " VNE".
This should be a complete list of all of them, I know I got all the PreCU ones for sure, fairly confident I got all post, too.
Another thing to note, I'm not sure how 'hardcoded' these are, I experimented with them before and they seem to accept anything as long as it's 4 bytes, really, you just have to use whatever you used in every chunk where it needs to be, so it's consistent, since they just seem to look for X and then do Y with it, if that makes sense.
Code:
Hex In File Reversed "Full" Typed out
38323141 821A A128 A128
30303041 000A A000 A000
48504C41 HPLA ALPH Alpha
31504C41 1PLA ALP1 Alpha - 1
32504C41 2PLA ALP2 Alpha - 2
33504C41 3PLA ALP3 Alpha - 3
30585541 0XUA AUX0 Auxiliary (AUX0)
4B434C42 KCLB BLCK Black
444E4C42 DNLB BLND Blend
304E4C42 0NLB BLN0 Blend - 1
314E4C42 1NLB BLN1 Blend - 2
424F4C42 BOLB BLOB Blob
4D554C42 MULB BLUM Bloom
534C4543 SLEC CELS Celestial
45425543 EBUC CUBE Cube
4D524E43 MRNC CNRM Cube Normal
4C414344 LACD DCAL Decal
41544544 ATED DETA Detail A
42544544 BTED DETB Detail B
204D4944 MID DIM Dimension (DIM)
54524944 TRID DIRT Dirt
33544F44 3TOD DOT3 DOT3
53494D45 SIME EMIS Emissive
4D534D45 MSME EMSM Emissive Map
20564E45 VNE ENV Environment
4D564E45 MVNE ENVM Environment Mask
574F4C47 WOLG GLOW Glow
4C514948 LQIH HIQL High Quality
42455548 BEUH HUEB Hue B
44495249 DIRI IRID Iridescent
5052454C PREL LERP Linear Interpolation
4156414C AVAL LAVA Lava
304C564C 0LVL LVL0 Level - 1
314C564C 1LVL LVL1 Level - 2
324C564C 2LVL LVL2 Level - 3
334C564C 3LVL LVL3 Level - 4
50554B4C PUKL LKUP Lookup
4E49414D NIAM MAIN Main
4B53414D KSAM MASK Mask
4E52424D NRBM MBRN Membrane
5046464D PFFM MFFP MFFP
4D534E4D MSNM MNSM MNSM
4C4F484E LOHN NHOL No HLSL Lighting
53494F4E SION NOIS Noise
4C4D524E LMRN NRML Normal
4E45504F NEPO OPEN Open UV
594C564F YLVO OVLY Overlay
41455250 AERP PREA Pre Alpha
41545350 ATSP PSTA Post Alpha
30504552 0PER REP0 Replace Decal
57444853 WDHS SHDW Shadow
4E494853 NIHS SHIN Shine
594B535F YKS_ _SKY Sky
4C414D53 LAMS SMAL Small
54464F53 TFOS SOFT Soft
43455053 CEPS SPEC Specular (SPEC)
4D435053 MCPS SPCM Specular Map (SPCM)
4E524353 NRCS SCRN Screen
54584554 TXET TEXT Texture
30584554 0XET TEX0 Texture - 1
31584554 1XET TEX1 Texture - 2
52435356 RCSV VSCR VSCR
52544157 RTAW WATR Water
574C4257 WLBW WBLW WBLW
I didn't manage to 'translate' all, anyone got any ideas for these?
A000
A128 - Punchout related
MFFP - MF Far Plane? Water related / water.eft or .sht, forgot
MNSM - ? Main Normal Small Map? e_planet .eft's - cloud, detal, detal + emismap, simple
VSCR - holonet.sht
WBLW = White Black Light Water? e_particle_underwater_alpha.eft