So I noticed something odd and I vaguely remember seeing this issue elsewhere some time ago on another SWGEmu server, ported NGE objects for whatever reason often times will cause some huge hit to framerate, not a big deal but definitely noticable if you've got the client wide open to 165hz lol.
Secondly some objects just DO NOT like Bloom, objects will turn into a glowing ball of light. I always wanted to take a whack at sorting THAT out myself, but no idea where to start in that regard.
So I'm trying to figure out why this is and what it takes to sort these issues out, I'm guessing some things didn't port quite right.
Secondly some objects just DO NOT like Bloom, objects will turn into a glowing ball of light. I always wanted to take a whack at sorting THAT out myself, but no idea where to start in that regard.
So I'm trying to figure out why this is and what it takes to sort these issues out, I'm guessing some things didn't port quite right.