Possibly new vertex shaders

Joined
Oct 13, 2010
Messages
108
So, I was looking around in data_other_00.tre and found a folder with a bunch of vsh shaders (at least I think their shaders). Does that mean it's possible to make entirely new shaders or improve the current ones? (Provided someone knows how to code vsh shaders)
 

Uli

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Joined
Aug 30, 2010
Messages
208
Sorta. You can only use the same inputs that there are at the moment I'm not 100% sure but I think you can't have additional inputs.

VSH are either hlsl or assembly in the client and they get compiled by the client when ran so editing them etc is possible and even add new ones which react in different situations is possible.
 
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