object_tangible_wearables_armor_zam_armor_zam_wesell_chest_plate = object_tangible_wearables_armor_zam_shared_armor_zam_wesell_chest_plate:new {
templateType = ARMOROBJECT,
objectMenuComponent = {"cpp", "ArmorObjectMenuComponent"},
playerRaces = { "object/creature/player/bothan_male.iff",
"object/creature/player/bothan_female.iff",
"object/creature/player/human_male.iff",
"object/creature/player/human_female.iff",
"object/creature/player/moncal_male.iff",
"object/creature/player/moncal_female.iff",
"object/creature/player/rodian_male.iff",
"object/creature/player/rodian_female.iff",
"object/creature/player/sullustan_male.iff",
"object/creature/player/sullustan_female.iff",
"object/creature/player/trandoshan_male.iff",
"object/creature/player/trandoshan_female.iff",
"object/creature/player/twilek_male.iff",
"object/creature/player/twilek_female.iff",
"object/creature/player/zabrak_male.iff",
"object/creature/player/zabrak_female.iff",
"object/mobile/vendor/aqualish_female.iff",
"object/mobile/vendor/aqualish_male.iff",
"object/mobile/vendor/bith_female.iff",
"object/mobile/vendor/bith_male.iff",
"object/mobile/vendor/bothan_female.iff",
"object/mobile/vendor/bothan_male.iff",
"object/mobile/vendor/devaronian_male.iff",
"object/mobile/vendor/gran_male.iff",
"object/mobile/vendor/human_female.iff",
"object/mobile/vendor/human_male.iff",
"object/mobile/vendor/ishi_tib_male.iff",
"object/mobile/vendor/moncal_female.iff",
"object/mobile/vendor/moncal_male.iff",
"object/mobile/vendor/nikto_male.iff",
"object/mobile/vendor/quarren_male.iff",
"object/mobile/vendor/rodian_female.iff",
"object/mobile/vendor/rodian_male.iff",
"object/mobile/vendor/sullustan_female.iff",
"object/mobile/vendor/sullustan_male.iff",
"object/mobile/vendor/trandoshan_female.iff",
"object/mobile/vendor/trandoshan_male.iff",
"object/mobile/vendor/twilek_female.iff",
"object/mobile/vendor/twilek_male.iff",
"object/mobile/vendor/weequay_male.iff",
"object/mobile/vendor/zabrak_female.iff",
"object/mobile/vendor/zabrak_male.iff" },
-- Damage types in WeaponObject
vulnerability = STUN + LIGHTSABER,
-- These are default Blue Frog stats
healthEncumbrance = 1,
actionEncumbrance = 1,
mindEncumbrance = 1,
-- LIGHT, MEDIUM, HEAVY
rating = LIGHT,
kinetic = 15,
energy = 15,
electricity = 15,
stun = 15,
blast = 15,
heat = 15,
cold = 15,
acid = 15,
lightSaber = 0,
numberExperimentalProperties = {1, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1},
experimentalProperties = {"XX", "XX", "XX", "XX", "OQ", "SR", "OQ", "UT", "MA", "OQ", "MA", "OQ", "MA", "OQ", "XX", "XX", "OQ", "SR", "XX"},
experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "null", "null", "exp_quality", "exp_durability", "exp_durability", "exp_durability", "exp_durability", "null", "null", "exp_resistance", "null"},
experimentalSubGroupTitles = {"null", "null", "sockets", "hit_points", "armor_effectiveness", "armor_integrity", "armor_health_encumbrance", "armor_action_encumbrance", "armor_mind_encumbrance", "armor_rating", "armor_special_type", "armor_special_effectiveness", "armor_special_integrity"},
experimentalMin = {0, 0, 0, 1000, 1, 30000, 250, 66, 25, 1, 0, 5, 30000},
experimentalMax = {0, 0, 0, 5000, 40, 50000, 150, 39, 15, 1, 0, 55, 50000},
experimentalPrecision = {0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 4, 1, 1, 1, 1, 1, 1, 4, 4, 4, 1},
}
ObjectTemplates:addTemplate(object_tangible_wearables_armor_zam_armor_zam_wesell_chest_plate, "object/tangible/wearables/armor/zam/armor_zam_wesell_chest_plate.iff")