I did not create this mod, but I wanted to share results. This mod is for RESHADE by Marty Mcfly which uses depth buffer to Ray Trace Global illumination in screen space. As of right now its in Alpha stage and only available to his patreon supporters, once it exits beta stage it should be available for everyone. Its not very playable on SWG because Reshade disables depth buffer when it detects network activity, so you get flickering every 5-10 seconds, I seen old version of Reshade where this was fixed, so I hope someone will do that in the future. But for single player games it works great for most part.
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