I greatly appreciate this mod. The more texture updates for SWG the better. If only they had spent their NGE budget on upgrading the engine and graphics like other MMOs of similar age have done, then we might have a lot more of these backward conversions.
Yep, it's up to us now, it's highly unlikely SOE will ever do a graphics revamp of any sort, even if it's only a big textures update patch, their ship is sinking and it won't be long until they are forced SWG rest in peace. I'm sure they would love to continue milking the live players until there is nothing left.
It'll be a sad day for some and a happy day for others, as long as SWG lives through the communities (which should be called Colonies now) then there is nothing to fear!
As part of my .MGN suite I, I'm going to need to look into the shaders at some point. If I remember correctly, they're basically compiled HLSL shaders. Theoretically, this means we can write new shaders for whatever we need, including maybe a fuzzy hair shader. Unfortunately, if we go by the launcher options, we're sitting at PS/VS 2.0... which has potentially restrictive limits. Honestly, I'm more familiar with GLSL, so I'm not really sure what is and isn't possible here, but complex fur and hair may be definitely possible.