Open the speeder in SIE, in the bottom right portion of the Template Editor (your first screenshot) change the Arrangement Slot from:Hey guys, I have a question regarding this topic, because my pictures are different. Let me show you:
...
and this one here doesn't have everything like in the previous post:
...
Is this because I am using the SWGEmu? If so, can I fix / change it at all or will it mess it up?
Thanks!
String[Slot, -1]
String[category]
byte
byte
byte
byte
byte
byte
float[num1]
byte
byte
float[num2]
Awesome, thank you very much! That seemed to have fixed itOpen the speeder in SIE, in the bottom right portion of the Template Editor (your first screenshot) change the Arrangement Slot from:
to:Code:String[Slot, -1]
That will display the correct information.Code:String[category] byte byte byte byte byte byte float[num1] byte byte float[num2]
Some information on IFF/Chunk structure can be found here. There's a bunch of Template editor examples somewhere here on MtG, but I can't seem to find the post.
Make a folder and name it "speeder_01"Awesome, thank you very much! That seemed to have fixed it
Now to find a post on where to extract the .iff files to just edit those to work on my personal server! I can't seem to get the .tre files to work
object/mobile/vehicle
and make your changes. Then in SIE, use the "TOC/TRE Builder" button to create a new Tre file, selecting the "speeder_01" folder. Save the Tre file anywhere.TreFiles = {}
table here as "speeder_01.tre",
. (Don't forget the comma)TreFiles = {
"speeder_01.tre",
"mtg_patch_023.tre",
"mtg_patch_022.tre",
"mtg_planets.tre",
"mtg_patch_021.tre",
--"mtg_patch_020.tre",
"mtg_patch_019.tre",
"mtg_patch_018.tre",
"mtg_patch_017.tre",
"mtg_patch_016.tre",
"mtg_patch_015.tre",
"mtg_patch_014.tre",
"mtg_patch_013_configurable_02.tre",
"mtg_patch_012_configurable_01.tre",
"mtg_patch_011_files_01.tre",
"mtg_patch_010_object_01.tre",
"mtg_patch_009_Shader_01.tre",
"mtg_patch_008_texture_04.tre",
"mtg_patch_007_texture_03.tre",
"mtg_patch_006_texture_02.tre",
"mtg_patch_005_texture_01.tre",
"mtg_patch_004_appearance_04.tre",
"mtg_patch_003_appearance_03.tre",
"mtg_patch_002_appearance_02.tre",
"mtg_patch_001_appearance_01.tre"
},
maxSearchPriority=XX
. If the number is 21, increase it to 22. Below that, copy the top line searchTree_00_XX=some_file.tre
and increment XX to XX+1, and replace "some_file.tre" with "speeder_01.tre"[SharedFile]
maxSearchPriority=22
searchTree_00_22=speeder_01.tre
searchTree_00_21=mtg_planets.tre
searchTree_00_20=mtg_patch_022.tre
searchTree_00_19=mtg_patch_021.tre
searchTree_00_18=mtg_patch_019.tre
searchTree_00_17=mtg_patch_018.tre
searchTree_00_16=mtg_patch_017.tre
searchTree_00_15=mtg_patch_016.tre
searchTree_00_14=mtg_patch_015.tre
searchTree_00_13=mtg_patch_014.tre
searchTree_00_12=mtg_patch_013_configurable_02.tre
searchTree_01_11=mtg_patch_012_configurable_01.tre
searchTree_00_10=mtg_patch_011_files_01.tre
searchTree_01_9=mtg_patch_010_object_01.tre
searchTree_00_9=mtg_patch_009_Shader_01.tre
searchTree_01_8=mtg_patch_008_texture_04.tre
searchTree_00_7=mtg_patch_007_texture_03.tre
searchTree_00_6=mtg_patch_006_texture_02.tre
searchTree_01_5=mtg_patch_005_texture_01.tre
searchTree_00_4=mtg_patch_004_appearance_04.tre
searchTree_01_3=mtg_patch_003_appearance_03.tre
searchTree_00_2=mtg_patch_002_appearance_02.tre
searchTree_00_1=mtg_patch_001_appearance_01.tre
Man, I so could have used this yesterday! lol. Honestly, I forgot that I even said that comment and I surely wasn't expecting you to come back with a full detailed step-by-step guide on how to do so!! However, I am greatful for your effort and time, because it took me over 6+ hours figuring all of this out and searching for help. The most problem that I had was putting it into the folder on the server system. I had to go into the options and figure out how to allow my host (main PC) to copy / paste / drag over files. That is where I was stuck for hours! I did it and it worked, so thanks a lot for the help!!Make a folder and name it "speeder_01"
Extract the speeder iff file toobject/mobile/vehicle
and make your changes. Then in SIE, use the "TOC/TRE Builder" button to create a new Tre file, selecting the "speeder_01" folder. Save the Tre file anywhere.
On your server, copy your speeder_01.tre to the directory with all of your other server tre files. Add the tre to your config file in theTreFiles = {}
table here as"speeder_01.tre",
. (Don't forget the comma)
If you're using the MtG, it should look similar to this:
On your client, open the "swgemu_live.cfg" file. Increase the numerical value on the lineC#:TreFiles = { "speeder_01.tre", "mtg_patch_023.tre", "mtg_patch_022.tre", "mtg_planets.tre", "mtg_patch_021.tre", --"mtg_patch_020.tre", "mtg_patch_019.tre", "mtg_patch_018.tre", "mtg_patch_017.tre", "mtg_patch_016.tre", "mtg_patch_015.tre", "mtg_patch_014.tre", "mtg_patch_013_configurable_02.tre", "mtg_patch_012_configurable_01.tre", "mtg_patch_011_files_01.tre", "mtg_patch_010_object_01.tre", "mtg_patch_009_Shader_01.tre", "mtg_patch_008_texture_04.tre", "mtg_patch_007_texture_03.tre", "mtg_patch_006_texture_02.tre", "mtg_patch_005_texture_01.tre", "mtg_patch_004_appearance_04.tre", "mtg_patch_003_appearance_03.tre", "mtg_patch_002_appearance_02.tre", "mtg_patch_001_appearance_01.tre" },
maxSearchPriority=XX
. If the number is 21, increase it to 22. Below that, copy the top linesearchTree_00_XX=some_file.tre
and increment XX to XX+1, and replace "some_file.tre" with "speeder_01.tre"
If you're using the MtG server files, your swgemu_live.cfg should look something like this:
After making these changes, restart both your game and your server, the speeder should be updated. You need to have the tre on both your client and the server for the speeder changes to work, they can't be just the iff files. Otherwise you're going to be rubberbanding lol.Code:[SharedFile] maxSearchPriority=22 searchTree_00_22=speeder_01.tre searchTree_00_21=mtg_planets.tre searchTree_00_20=mtg_patch_022.tre searchTree_00_19=mtg_patch_021.tre searchTree_00_18=mtg_patch_019.tre searchTree_00_17=mtg_patch_018.tre searchTree_00_16=mtg_patch_017.tre searchTree_00_15=mtg_patch_016.tre searchTree_00_14=mtg_patch_015.tre searchTree_00_13=mtg_patch_014.tre searchTree_00_12=mtg_patch_013_configurable_02.tre searchTree_01_11=mtg_patch_012_configurable_01.tre searchTree_00_10=mtg_patch_011_files_01.tre searchTree_01_9=mtg_patch_010_object_01.tre searchTree_00_9=mtg_patch_009_Shader_01.tre searchTree_01_8=mtg_patch_008_texture_04.tre searchTree_00_7=mtg_patch_007_texture_03.tre searchTree_00_6=mtg_patch_006_texture_02.tre searchTree_01_5=mtg_patch_005_texture_01.tre searchTree_00_4=mtg_patch_004_appearance_04.tre searchTree_01_3=mtg_patch_003_appearance_03.tre searchTree_00_2=mtg_patch_002_appearance_02.tre searchTree_00_1=mtg_patch_001_appearance_01.tre