What triggers the outro start for the Old man?

Pake

Member
Joined
Dec 8, 2011
Messages
147
Hi all. I've been working on a server for me and a few friends and was trying to change the Jedi system to basically the halogrind to get glowy then the village but I wanted to move the Mel mission to after the paddy trials (basically make it the beginning of the Jedi trials).

I was able to get the shine to work but I want to make it so that the player will get notified once they train the 6th (or N'th) Force Sensitive box to proceed to a shine to begin the trials, like they do once they defeat Mel. I was able to make it so they receive the message when they log in but I am stuck trying to get to send upon training that box.

Since the outro is triggered once that box was trained I was trying to follow the logic of what triggers the outro but I wasn't able to find the function that triggers this event. Any suggestions?
 

Pake

Member
Joined
Dec 8, 2011
Messages
147
Think I may have figured out the issue. There's no onFSTreeCompleted function in the hologrind Jedi manager file.
 
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