I've been wanting to do a mod like this forever now, I was in a team with Xiox too at one point, but things never picked off. Since there still isn't really a HD mod around, I thought, I might as well do now, else I'd never do it, besides, I need the hand exercises (for drawing). I don't know how much time I can invest in the coming months, but I'm eager to get some things done at least.
Alright, first of all, I never did textures before, some minor DDS work back in the day and worked on some minor FX stuff when I was young. The only background I got is digital drawing/sketching, so I'm pretty much a complete newb when it comes to DDS and texturing in general.
If someone could enlighten me more about bump/normal maps, or if you got any other tricks when it comes to DDS, I'd greatly appreciate it. At the moment, the only thing I'm doing is upscaling to 4096 and then redrawing the texture.
This is far from finished, but I thought I'd include some pics, to show what I'm doing at the moment. (Click for bigger image)
Here is the DDS (had to save it in jpeg due to size), just to show how it looks in comparison to ingame:
P.S. I don't quite know yet why the edited texture is darker in game, also, the black lines are too hard atm I think, they won't be in the final I don't think.
Edit: Updates can be found in later posts.
Alright, first of all, I never did textures before, some minor DDS work back in the day and worked on some minor FX stuff when I was young. The only background I got is digital drawing/sketching, so I'm pretty much a complete newb when it comes to DDS and texturing in general.
If someone could enlighten me more about bump/normal maps, or if you got any other tricks when it comes to DDS, I'd greatly appreciate it. At the moment, the only thing I'm doing is upscaling to 4096 and then redrawing the texture.
This is far from finished, but I thought I'd include some pics, to show what I'm doing at the moment. (Click for bigger image)
Here is the DDS (had to save it in jpeg due to size), just to show how it looks in comparison to ingame:
P.S. I don't quite know yet why the edited texture is darker in game, also, the black lines are too hard atm I think, they won't be in the final I don't think.
Edit: Updates can be found in later posts.