Force Ghost mod

ChosenOne

New Member
Joined
Oct 29, 2013
Messages
11
Hi all,

in SWG Emu, is there anyway to mod an NPC to have the blue glowie Force ghost effect?

I tried looking through the TRE files for ghost effect files, but couldn't really find anything.

I would really appreciate the help. Thanks!
 

Phoenix

Moderator
Staff member
Moderator
Joined
Sep 25, 2010
Messages
235
Going to test something now I suppose and see if it works
 

Phoenix

Moderator
Staff member
Moderator
Joined
Sep 25, 2010
Messages
235
Also you will have to make a new npc with new files (can mimic a npc but rename everything) if you want, because you have to add the effect to the shader file (sht)

Example: Take human male and add hologram effect to the shader. It will change any character/npc that has the human male shader (aka all human males) to have that same effect), so your best bet is adding making a new set of files.
 

Phoenix

Moderator
Staff member
Moderator
Joined
Sep 25, 2010
Messages
235
getting all the files to make an example tismorning
 

Phoenix

Moderator
Staff member
Moderator
Joined
Sep 25, 2010
Messages
235
Ok so: adding it to humanoids probably won't work right with how Sony did faces. It doesn't look correct. I will add a pic. Now creatures it should work fine, but ye. Here is human male.
get on irc and talk there if you can. Way easier to discuss it.
 

ChosenOne

New Member
Joined
Oct 29, 2013
Messages
11
Thanks for taking the effort to look into this for me.

I'll probably be able to get on irc a bit later today.
 

Phoenix

Moderator
Staff member
Moderator
Joined
Sep 25, 2010
Messages
235
Word. I'm pretty sure creatures are fairly easy. Humanoids are lengthy (very) especially with clothing, but the face acts weird since it is a separate entity.
 
Top Bottom