You can use zonamadevs prebuilt server and replace the files in MMOCoreORB and MMOPublicEngine with the mod the galaxy ones. Be aware that replacing the MMOPublicEngine folder may cause and issue with your IDL compiler> Ignore if make build works.is there a working vm for the repo??? cant seem to get it running at all
FrsManagerImplementation.cpp:4103:1 tells you the file and line that is causing the problem. It looks like you are missing a } in your code. Double check through all the functions and make sure that each { has a closing }. Using Atom on the VM is a good tool because it can highlight functions and you can see where you missed the closing }It's all very confusing.
I've tried both creating a server via the Zonamadev VM and also following the guide on https://github.com/ModTheGalaxy/DevEnv
I cannot get either to build the MTG Repo (The Zonamadev VM can build the default SWGEmu files)
I get the following error with both setups and was hoping someone could point me in the right direction please?
/home/swgemu/workspace/mtgserver/MMOCoreORB/src/server/zone/managers/frs/FrsManagerImplementation.cpp:4103:1: error: expected declaration before ‘}’ token
}
^
[ 64%] Building CXX object src/CMakeFiles/core3.dir/server/zone/managers/guild/GuildManagerImplementation.cpp.o
[ 64%] Building CXX object src/CMakeFiles/core3.dir/server/zone/managers/holocron/HolocronManager.cpp.o
[ 64%] Building CXX object src/CMakeFiles/core3.dir/server/zone/managers/jedi/JediManager.cpp.o
src/CMakeFiles/core3.dir/build.make:1238: recipe for target 'src/CMakeFiles/core3.dir/server/zone/managers/frs/FrsManagerImplementation.cpp.o' failed
make[3]: *** [src/CMakeFiles/core3.dir/server/zone/managers/frs/FrsManagerImplementation.cpp.o] Error 1
make[3]: *** Waiting for unfinished jobs....
make[3]: Leaving directory '/home/swgemu/workspace/mtgserver/MMOCoreORB/build/unix'
CMakeFiles/Makefile2:445: recipe for target 'src/CMakeFiles/core3.dir/all' failed
make[2]: *** [src/CMakeFiles/core3.dir/all] Error 2
make[2]: Leaving directory '/home/swgemu/workspace/mtgserver/MMOCoreORB/build/unix'
Makefile:127: recipe for target 'all' failed
make[1]: *** [all] Error 2
make[1]: Leaving directory '/home/swgemu/workspace/mtgserver/MMOCoreORB/build/unix'
Makefile:120: recipe for target 'build-cmake-with-idl' failed
make: *** [build-cmake-with-idl] Error 2
./setup: line 169: ./core3: No such file or directory
Thank you in advance.
so i downloaded the mtg server and set it up, did the build and went to use MySql to set the ip and it says that MySql can not connect .... how do i connect it ? it says access denied for user root@localhost
SWGEmu have now linked the public engine to the Core3 build. When you build now if there is nothing in the folder it automatically downloads the public engine for you. It looks like there is an issue with your external connection so it can't connect to github to download it.Hello!
I'm getting the following error when trying to build the server on the MtG VM:
-- Using engine3 git submodule
-- Initializing git submodules
fatal: unable to access 'https://github.com/swgemu/engine3.git/': Could not resolve host: github.com
Unable to fetch in submodule path 'utils/engine3'
CMake Error at cmake/Modules/FindEngine3.cmake:123 (MESSAGE):
Could NOT download engine3 git submodule
Call Stack (most recent call first):
CMakeLists.txt:72 (find_package)
-- Configuring incomplete, errors occurred!
See also "/home/swgemu/workspace/mtgserver/MMOCoreORB/build/unix/CMakeFiles/CMakeOutput.log".
Makefile:120: recipe for target 'build-cmake-with-idl' failed
make: *** [build-cmake-with-idl] Error 1
I tried poking around in the engine3 folder as I saw another post that referenced a change in that area, but I'm at a loss. Does anyone have any ideas? Or does it seem like I messed something up from the beginning lol
Gotcha. Thanks for the info. I tried manually downloading the repo, but that appears to leave me with a blank engine folder as well. I'll give it another try tonight.SWGEmu have now linked the public engine to the Core3 build. When you build now if there is nothing in the folder it automatically downloads the public engine for you. It looks like there is an issue with your external connection so it can't connect to github to download it.
On your game client your tres are not set correctly or there's something wrong with them.Awesome! Thanks gyrantol and Pake. That did the trick.
However, now I'm getting a new error when trying to launch the client - nothing appears to happen and then I have a SWGEmu.exe-stage.119898 txt file in my SWGEmu install folder.
The text within the file reads:
automated crash dump from SWGEmu.exe stage.119798
SWGEmu.exe: stage.119798
unknown location : FATAL 4d962776: appearance/defaultappearance.apt could not be found. Are your paths set up correctly?
Ram: 2047mb
Os1: 6.2.9200
Os2: Unknown
NumProc: 4
GameFeatureBits: 0
SubscriptionFeatureBits: 0
It's weird because this same install was launching fine a few days ago. I tried Googling, but couldn't really find many results beyond the install not having the correct files?