https://github.com/kurdtkobain/swgPSH
this tool is used to pack compiled and source shader files into swg psh format
compile your shader with fxc.exe from directx sdk then call swgpsh to pack
example
also includes tool to dump source from psh files
example
i know nothing about shaders but from what i could test it worked.
this tool is used to pack compiled and source shader files into swg psh format
compile your shader with fxc.exe from directx sdk then call swgpsh to pack
example
Code:
fxc.exe /T ps_2_0 /Fo water_pass2_ps20.comp water_pass2_ps20.hlsl
Code:
swgPSH.exe water_pass2_ps20.hlsl water_pass2_ps20.comp water_pass2_ps20.psh
also includes tool to dump source from psh files
example
Code:
swgPSHDump.exe water_pass2_ps20.psh water_pass2_ps20.hlsl