Craftable items (style 2)

Joined
Jun 18, 2013
Messages
41
This isn't so much regarding modding as development. I'm working in a dev environment, trying to make the Small Potted Plant, Style 1 schematic have a drop-down list to select styles 2-5. Similar to the way fountains, statues, streetlights work.

First thing I did was modify /scripts/object/draft_schematic/furniture/furniture_plants_potted_small.lua to include additional templates (style 2 and 3).

http://pastebin.com/ied274it

At first that's all I tried, and second, I tried pasting the code from /scripts/object/tangible/furniture/all/frn_all_potted_plants_sml_s01.lua into the _s02.lua and the _s03.lua

Neither worked...quite right.

I got this, and trying to craft one got me nothing. It went through the motions, said it outputted the item to my inventory, but there was no item.

http://i1107.photobucket.com/albums/h395/stacy_19201325/screenShot0744b_zps94ea5442.jpg

The styles 2-5 are GM spawnable, are already in scripts/object/tangible/furniture/all. They also do have string entries in frn_n.stf.

What's the piece of the puzzle I'm missing?

For comparison, I added 2 fountain paths as alternate templates in the potted plant draft schem, and they worked fine, crafted up like they should.
 
Top Bottom