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This is wonderful. Even if it can't import back into the game, this is going to shed a lot of light on the FLR file class and how it is constructed. I will find great use in this plugin. Thank you!
R
Rabiator
The problem is that you can not add comments or name edges in 3DS max , because the edges get marked in swg crossable/ramp/portal/fallthrough.
So you can not make a sensefull export from 3DS max to swg format
This looks amazing! Keep up the great work!!
Thank you for making these mods, all great stuff. SWG is alive!
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