Wow! Thanks for the fast response! Ill see if I can PM him then.Timbab said:Hmm, not sure. I know it works with 2010 (I think), you should probably PM rosuto (here on the forums or SWGEmu) to see if he can make his compatible with 2009.
I don't know maxscript, else I'd do it.
I doubt there are big changes to make, but you have to talk to him.
Good luck!Arioch said:Wow! Thanks for the fast response! Ill see if I can PM him then.
Request: Chicks with actual hips and other minor female tweaking. Not enough Boom Boom (why the creators choose to give people the option for females to be morbidly obese in char creation is beyond me). and possibly reshaping the Twilek head so the lekku connect and appear more like ears as intended from a front profile rather than having a ginormous looking cranium. I've tried the Blender mgn plugin editor and it isn't working for me.Timbab said:Posted this on reddit and the Emu board, but;
Posting this out of curiosity.
Are there any mods people would like to have besides a texture overhaul? Texture overhaul is coming eventually, can't tell you a timeline for now.
Looking for small to medium stuff.
Post away and I'll see what I can do, I'm looking for ideas and to get a feel what is wanted the most.
First off, thanks for accepting requests I'm about to start up the Swords tree in Brawler, and would love to have a client side swap for the power hammer to any 2h sword. I'm going to look into the Jawa Tool, but given this is as swap, I imagine it'd be child's play for you Timbab.Timbab said:Posted this on reddit and the Emu board, but;
Posting this out of curiosity.
Are there any mods people would like to have besides a texture overhaul? Texture overhaul is coming eventually, can't tell you a timeline for now.
Looking for small to medium stuff.
Post away and I'll see what I can do, I'm looking for ideas and to get a feel what is wanted the most.
So I've been trying this for the last hour or so... I had it working, then when I saved the landspeeder wrong it all broke. I can't get the default texture appearance to go away despite the iff edits being correct. Am I doing something wrong here?Timbab said:Here you go:
Worked like I thought it would, size was fine from the get go too.
Basically open the deed file for the vehicle, example:
/object/tangible/deed/vehicle_deed/shared_speederbike_swoop_deed.iff
Open the last node, go down to the XXXX chunk that has the 'appearanceFilename', which should look like this by default:
appearanceFilename..appearance/eqp_tool_datapad.apt.
Change it to the .apt for that vehicle, so in the Swoop's case, it would be
appearanceFilename..appearance/swoop_bike.apt.
Here are the files for the Swoop, Speederbike, Landspeeder and AV21. Hope the Landspeeder is correct.
But remember, it's only client side, only the people who have the mod will see it.