It was originally created as a simple Iff Editor by myself for private use years ago, as I was unhappy with what other tools such as Tre Explorer had to offer. As popularity of ModTheGalaxy grew back in 2014, Timbab and I designed and developed SIE into what it is today, an editor suite with a repository that aims to be a one stop shop for all SWG file editing needs.
Features
For anyone that has had trouble getting the tool to run, I discovered some additional dependencies while installing from scratch on a VM. These may no longer be required as library dependencies have been updated and removed so ymmv:
Features
- Repository with a 3D Preview panel for various files
- Content search tools
- Various .TRE and .TOC functionality accessible through the Repository
- An advanced Iff Editor with struct templates that generate on the fly gui for nearly every client file
- CEF Editor
- CRC Table Editor
- Datatable Editor
- PAL Editor
- SND Editor
- STF Editor
- WS Editor
- A simple plugin system for custom editors
- 64-bit operating system
- DirectX 11 compatible GPU with Shader Model 4.1 or greater
- Microsoft .NET Framework 4.5 and Microsoft .NET Framework 3.5
- Visual C++ Redistributable Packages for Visual Studio 2015
For anyone that has had trouble getting the tool to run, I discovered some additional dependencies while installing from scratch on a VM. These may no longer be required as library dependencies have been updated and removed so ymmv:
- Visual C++ Redistributable Packages for Visual Studio 2013
- Visual C++ Redistributable Packages for Visual Studio 2010 x64 [EDIT: original link is down, there is a community-made mirror here!)
- DirectX End-User Runtimes (June 2010)