1. Borrie BoBaka

    Borrie's Skeleton (SKT) Editor 1.0

    The Skeleton files (SKT) in SWG are compiled in such a way that editing them in SIE can be difficult. While a proper plugin for a model editor would be more appropriate, sometimes it is simply easier and more accessible to use a simple tool like this to adjust a value of a rotation, position, or...
Top Bottom