I use to, don't have it anymore nor can I remember how it all worked out. They reversed the order of something if I recall correctly.rosuto said:...Im running a little behind because I keep trying to figure out the skt file. I've got part of it working, but havent figured out how the rotations translate into 3ds max.
AT-ST doesn't have any modified rotations, so thats why it looks pretty good. If anyone knows something about pre and post bone rotation, Im all eyes.
Animations use a CRC Table which is in the client exe so will have to use it to "decrypt" the animations.DavinFelth said:Skeletons, awesome Any ambitions to figure out animation files too?