62000 SWG Models Added to UE4 Stream Test

swgvetorg

New Member
Joined
Nov 5, 2013
Messages
12
I have been busy for a few years but I have dusted off these old SWG models that i converted to 3ds many years ago and I also have started messing around with Unreal Engine 4! anyone want to check it out i will be stream the process of adding these and converting these 3d models for use in UE4 I wont be using all of the 62000 models but i'm starting out slow getting my feet wet with UE4 might have a small game made at some point in time for fun.

https://www.youtube.com/channel/UCEOvYQht1SFTDbt3dvQfLLA/live
 

Sytner

Administrator
Staff member
Administrator
Joined
Sep 18, 2010
Messages
426
Cool!

I've been playing around with UE myself, just looking to learn some of the internals. What I've done is port the world editor code in and allow loading of SWG assets dynamically from the .tres without having to convert. I'm just using UProceduralMeshComponent for most stuff.


Completely useless but it was fun to play around with it! :)
 
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