langelusse
Member
- Joined
- Dec 20, 2012
- Messages
- 33
Hi everyone,
I need your help. With last update of swgemu:
http://review.swgemu.com/gitweb?p=Core3.git;a=commit;h=9fd18254aa11fd0ddf70ecb51710fe606b72f04f
I have watch this file and for me only difference it's: pre-cu begining with 003 and NGE files with 005, but swgemu contains this options:
I need your help. With last update of swgemu:
http://review.swgemu.com/gitweb?p=Core3.git;a=commit;h=9fd18254aa11fd0ddf70ecb51710fe606b72f04f
All house NGE don't work and cause crash of server. When I start server, I have this error:[Added] libcore3pathfinding static library
[Added] Dynamic navmesh rebuild
[Added] NavmeshRegion type
[Added] NavMeshManager to handle rebuilding of navmeshes
[Changed] CityRegion to automatically create it's own NavMeshRegion
[Added] Navmesh generation to faction bases
[Added] "NavAreas" to planet_manager.lua for defining static navmeshregions
[Added] Client path markers to /find command
[Added] Proper WorldToWorld and WorldToCell pathfinding
[Refactor] Appearance templates to load data necessary for navmesh creation
[Added] BoundingVolume classes to load SOE defined extents
[Added] enableNavMeshUpdates to lua templates
[Fixed] ClientPath showing arrow at end of path
[Fixed] /find clear as well as deleting the waypoint will remove the client path
[Fixed] ClientPath no longer drawn outside of city bounds
and ect for all house NGE. I have used sytner Editor for watch: ply_all_sail_barge.pob[font=Whitney,](64 s) [PortalLayout] ERROR - unable to parse file appearance/ply_all_bespin_house.pob
Loading player structures [146] / [?] (68 s) [IffStream appearance/ply_all_sail_barge.pob] ERROR - Could not open chunk:[1347572812] expecting [1179603533]![/font]
I have watch this file and for me only difference it's: pre-cu begining with 003 and NGE files with 005, but swgemu contains this options:
I have no idea how to fix that. Someone can be help me ?[size=small][font=Whitney,] 100 if (type != '0003' && type != '0004') {
101 StringBuffer stream;
102 stream << "invalid PROTO type 0x" << hex << type;
103 error(stream);[/font][/size]