Drop Rates

devApe

New Member
Joined
Aug 22, 2017
Messages
3
Anyone have experience modifying drop rates for various mobs, both in frequency and quality of items dropped?
 

Mnemon

New Member
Joined
Mar 10, 2017
Messages
4
Hello -

You can define what loot items or groups you want the creature to drop in scripts/mobile directory. So using Acklay ...

https://github.com/TheAnswer/Core3/blob/unstable/MMOCoreORB/bin/scripts/mobile/dungeon/geonosian_bio_lab/acklay.lua

So that is saying "100 percent chance to drop something from the Acklay loot group." 100 then 5 zeros.

The Acklay group is here:
https://github.com/TheAnswer/Core3/blob/unstable/MMOCoreORB/bin/scripts/loot/groups/geonosian_lab/acklay.lua

So 16% of the schematic, 22% for bones, 2% for rare bones, 22% for hide.

So for greater frequency, increase those numbers. For more stuff you can either add more items to that group, or add more items/groups to Acklay himself.
 
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