Well, I don't own a Composite helmet on Lib, and in order to see it, I gotta use what I haveKayliaah said:You should use a random helmet instead, like composite and replace it with your glasses mesh for more awesomeness.
I'll let you tweak the position lol.
As for position, I know it's correct, I imported the head mesh into blender and just modeled the glasses right over it. Why do you think I wanted the importer so bad
I'm re-writing the exporter core, should make it faster (it was already pretty quick), and fix an error I had where triangles would get dropped. The method came to me while I was trying to sleep last night, it seems to check out, and I will be totally ready to release for you guys once it's working, probably in a few hours.