How to put a house on a forbidden planet like Endor,Dathomir..

Aeryna

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It's very interesting. I hope that config isn't on .iff files and it 's a server side .lua
Anyone helping?. I have no clue about this topic.
 
Aeryna said:
It's very interesting. I hope that config isn't on .iff files and it 's a server side .lua
Anyone helping?. I have no clue about this topic.

It is done on the server side. If you go to bin/scripts/objects/building/player and select the player building lua file you would see something like the following 


Code:
allowedZones = {"dantooine", "naboo", "rori"},
just add in the planets that you want to allow.. for things like harvesters etc you need to look into object/installation but it's the same principle.
 
gyrantol said:
Aeryna said:
It's very interesting. I hope that config isn't on .iff files and it 's a server side .lua
Anyone helping?. I have no clue about this topic.

It is done on the server side. If you go to bin/scripts/objects/building/player and select the player building lua file you would see something like the following 


Code:
allowedZones = {"dantooine", "naboo", "rori"},
just add in the planets that you want to allow.. for things like harvesters etc you need to look into object/installation but it's the same principle.

Yeah! Thanks mate. I was looking for files like those.
 
What about "No Build Zones" on those forbidden planets? Like putting houses or even shuttle ports ? Say near the DWB for example.
 
if it needs to be player occupied houses then you either need to shrink or remove the no build zone. Things like shuttles can be added using the world snapshot editor in SIE. Extract the snapshot for which ever planet you want to modify. Add the shuttleport to the required co-ords. Package the snapshot into a new tre and load into server and client. Then modify your planetmanager.lua file to include the new shuttleport. Don't forget to reset clientobjects.db before starting up the server
 
The wonderful Tatwi made this SUI to allow you to place structures anywhere, including some that are not even placable by other means (without modding them in yourself) they bypass planetary restrictions as well as the grid.

https://review.swgemu.com/#/c/4968/

edit: Take note that DirectorManager has changed drastically since this was done, so you have to add it carefully, rather than just overwriting it.
 
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