I'll just leave these here.

Oct 10, 2017
197
9
18
#9
I remade some files and packet everything.
It has appearance and its mesh.
It has its datatables/ clientregion, enviroment, player, travel
It has a modified CRC_planet in misc.
It has its shader/ui_planet_selcoruscant.sht.
It has is snapshot/coruscant.ws.
It has its string/en/coruscant_region_names.iff
It has its terrain/coruscant.trn and enviroment/coruscant.iff
It has texture/ui_planet_sel_coruscant.dds
And its ui/ui_planet_map.inc for its map graphic and ui/ui_ticketpurchase.inc for the terminal session.

I wrote its planet_manager for its starport and the planet_weather section via server side.
Added .TRE to config.lua and open Coruscant to world.

But failed. can anyone answer me?. Thank you.
 

drdax

New Member
Jun 11, 2015
129
0
0
#10
Is this related to your other thread? If so, can you elaborate there please on what messages you are seeing on server load?
 
Oct 10, 2017
197
9
18
#11
drdax said:
Is this related to your other thread? If so, can you elaborate there  please on what messages you are seeing on server load?
It's not the same thread.
Now it's concercing Coruscant.
I tried everything and the server doesn't show any gdb problem when starts but when you enable a Starport/Shuttle point. Then crashes with gdb.
 
Oct 10, 2017
197
9
18
#12
Aeryna said:
I remade some files and packet everything.
It has appearance and its mesh.
It has its clientregion, enviroment, player, and travel in datatables directory.
It has been added to planet_crc.. in misc.
It has its shader/ui_planet_sel_coruscant.sht.
It has its snapshot/coruscant.ws.
It has its string/en/coruscant_region_names.iff
It has its terrain/coruscant.trn and enviroment/coruscant.iff
It has texture/ui_planet_sel_coruscant.dds
And its ui/ui_planet_map.inc for its map graphic and  ui/ui_ticketpurchase.inc for the terminal session.

I wrote its planet_manager for its starport and the planet_weather section via server side.
Added .TRE to config.lua and open Coruscant to world.

But failed. can anyone  answer me?. Thank you.