List of content

bogdawson

Member
I am looking to see if we have an up to date list of content on the mtg 23 patch.

Mostly look to see if Mando armor, racing swopes and underground bunkers are in game?
 
I am looking to see if we have an up to date list of content on the mtg 23 patch.

Mostly look to see if Mando armor, racing swopes and underground bunkers are in game?
Best way to see is to open the tre in SIE and see what's in the objects folder. But to answer your question all of those items are in the tres but you may have to do some work in the lua folders to get the racing swoops in the game.
 
Best way to see is to open the tre in SIE and see what's in the objects folder. But to answer your question all of those items are in the tres but you may have to do some work in the lua folders to get the racing swoops in the game.

I can't get SIE to open does it not work with windows 11? I have even try it in compatability mode for windows 8.
 
I see a bunch of content but don't know how to access it, in game, or if I need to added it to the game somehow
 

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Ok. I see the serverobject.lua has the includefile for the custom content. But when I try to /object createitem it says you can only create tangible items. I am trying to spawn in clone trooper armor, which is scripts/object/custom_content/tangible/wearables/armor/clonetrooper/clonetrooper helmet.lua. this is paraphrased because I don't have the exact Lua on me at this time. What am I missing? Chat gpt was telling me to move these Luas to the base games tangible folders and modify all the luas to show correct pathing.
 
Ok. I see the serverobject.lua has the includefile for the custom content. But when I try to /object createitem it says you can only create tangible items. I am trying to spawn in clone trooper armor, which is scripts/object/custom_content/tangible/wearables/armor/clonetrooper/clonetrooper helmet.lua. this is paraphrased because I don't have the exact Lua on me at this time. What am I missing? Chat gpt was telling me to move these Luas to the base games tangible folders and modify all the luas to show correct pathing.
When you use createitem drop the custom_content. The custom content folder is just the filepath of where the file is stored. If you open say the helmut.lua you will see how the object is registered and it will be registered as just object/tangible/wearbles...etc.
 
When you use createitem drop the custom_content. The custom content folder is just the filepath of where the file is stored. If you open say the helmut.lua you will see how the object is registered and it will be registered as just object/tangible/wearbles...etc.

I have tried it with and without the custom_content in /object Createitem object/tangible/wearables/armor.......
It still says you can only create tangible items with that command. I am only have problem with the new stuff, I can spawn in mando armor and bh armor. So I must be missing something.
 

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Ok i am getting these errors when I start the server, they must be causing the issue, but how do I fix this?
 

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Ok at this point I know, I am just talking to myself here but. I want to log this in case a future person runs into same issues. I was messing with the Lua in object folders and custom content folders and removed the custom_content/ out of custom_content/tangible/wearable path causing the above error, I must've got the 2 different Lua files mixed up. But once that was fixed, I am still having the original problem of not being able to spawn in any custom content. It still gives the error that it isn't a tangible item.
 
Solved you need to use SiE tool.
Open mtg22.tre's
Select Object folder and then select export directory into your client folder and then do the same for misc folder. This fixes the spawning in custom content problem. Hope this helps people.
 
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