Make a stackable object

Totor

Member
Joined
Mar 16, 2016
Messages
35
Hi,

Little question how make a stackable object in tangible folder ?

This file is stackable but i don't find a good attributes....

"appearanceFilename = "appearance/eqp_comp_clothing_treatment_crystalline.apt",
arrangementDescriptorFilename = "",

certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 262144,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},

detailedDescription = "@craft_clothing_ingredients_d:clothing_treatment_crystalline",

gameObjectType = 262144,

locationReservationRadius = 0,
lookAtText = "@craft_clothing_ingredients_d:clothing_treatment_crystalline",

noBuildRadius = 0,

objectName = "@craft_clothing_ingredients_n:clothing_treatment_crystalline",
onlyVisibleInTools = 0,

paletteColorCustomizationVariables = {},
portalLayoutFilename = "",

rangedIntCustomizationVariables = {},

scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,

targetable = 1,
totalCellNumber = 0,

useStructureFootprintOutline = 0,

clientObjectCRC = 1281925235,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/component/base/shared_base_component.iff"}"
 
Top Bottom