Hello All,
So, I have this model of a pistol I created (just messing in 3dsMax). I am able to get the new pistol to appear in game, it is able to be equipped and all the textures are working. My only issue is when you do a Pistol attack (bodyShot3) the pistol does not fire (visual effect not there) he acts like he has no weapon in his hands and swings with the default attacks. (but the weapon is in his hand)
I added my new weapon to the datatables/weapon/combat_effects_ranged.iff
I used the object/weapon/ranged/pistol/pistol_DH17.iff as my model for the tre file and the .lua.
Anyone have any ideas on what I might be missing?
Thanks!!
So, I have this model of a pistol I created (just messing in 3dsMax). I am able to get the new pistol to appear in game, it is able to be equipped and all the textures are working. My only issue is when you do a Pistol attack (bodyShot3) the pistol does not fire (visual effect not there) he acts like he has no weapon in his hands and swings with the default attacks. (but the weapon is in his hand)
I added my new weapon to the datatables/weapon/combat_effects_ranged.iff
I used the object/weapon/ranged/pistol/pistol_DH17.iff as my model for the tre file and the .lua.
Anyone have any ideas on what I might be missing?
Thanks!!