Is it possible to make part of a model transparent using alpha channels in the texture or adjusting the shader file? For example, taking a bracer and making the bottom half of it invisible?
I swear I've seen this done somewhere like a jetpack-to-backpack mod using some stuff with the Boba Fett model, but I can't for the life of me get the alpha area to appear as anything other than black.
Appreciate any advice
I swear I've seen this done somewhere like a jetpack-to-backpack mod using some stuff with the Boba Fett model, but I can't for the life of me get the alpha area to appear as anything other than black.
Appreciate any advice