MTG Server Files...

i just downloaded and set up the MTG Server, it set up ad built but when i went to change the ip address using Mysql it tells me that access denied for user root and will not connect ....... did i miss something or am i doing something wrong?

i think i got it figured out
 
So I transfered the MTG tre files over and also copied the MTG mobile and objects folders. I build the server, loaded and played. However, I do not see any of the new armors, structures, etc...also i see the planet names but can not get to them...What else is needed to be copied or edited to make all these new additions to be working so I can test/update.

Any help much appreciated.

thanks
 
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new planets you need to modify your config.lua to load the new planets and also planet_manager.lua to set the transit points, poi's etc. New items you may need to update your allobjects.lua if you haven't already and serverobjects.lua
 
do you know what exactly i need to modify?

as far as the planet manager i see that there are no transit points fro the new planets...where do i get these?

I also see many serverobjects.lua and an allobjects.lua. which specifically get updated and with what?

thanks for your help..trying to do this on my own but this last part has me pulling my hair out
 
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isnt the MTG files that I copied over designed to automatically run the new stuff already in there?
Can someone direct me to 1 specific example of what needs to be fully changed and where so i can follow suit doing the same with the rest?

thx
 
you can use the /teleport command so i.e. /teleport 0 0 mustafar to go to the middle of mustafar and then view the map.. there are servers that have the planets included the updated planet_manager.lua should be in their public repo
 
With serverobjects.lua each subfolder is connected to the main serverobjects in the top level folder ie.. /object/serverobjects.lua links to /object/tangible/serverobjects.lua and the /object/tangible/serverobjects.lua links to /object/tangible/deeds/serverobjects.lua etc.. so each sub connects to it's next level until you get into the top level. Then each object in that folder is listed.

Allobjects.lua needs to link to all the subfolders. It isn't done on each level like serverobjects
 
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