I'm sure this has been discussed multiple times but I am looking for a tutorial for adding new loot schematics to the game. Basically I am trying to make objects that already exist into craftable schematics that drop as loot (so, say a single use schematic for the Poisonspike for example, which exists as a spawnable object on my server but not as a loot schematic.) I am 100% comfortable with C++ (About 4 years of experience) and am 100% comfortable with LUA but I am completely new to TRE and IFF stuff. I need a basic "get you started" guide to point me in the right direction. I'm trying to save a server for a friend that passed away and I really need help to get new content in. Thanks in advance.