Noob looking for some help setting up Jedi

DudeZell

New Member
Jun 13, 2016
5
0
1
#1
Hey all, so far I have compiled a new server... using the latest core3 code (used the fast setup method as posted on SWGEMU) but I am having some problems.

1. No idea how to setup Jedi, I have tried the /gmJediState, /overridePadawanTrialsEligibility true and /grantPadawanTrialsEligibility

I can't add any jedi skills using the /grantSKill force_sensitive_insert skill here
I can add the old jedi skills using /grantSkill Jedi_Padawan_master etc and it usess my skill points but does nto give me all the abilities and I can't revoke or remove then making the toon useless.

So any help would be awesome, either using core3 updates or mods...

I am very new to the whole scene, and have limited programming ability but am not afraid to try anything even if it causes the sever to become useless.

Have other questions but will start with this... just haven't been getting any feedback or help on the official swgemu site... or the IRC chats




Thanks all
 

Pake

New Member
Dec 8, 2011
130
0
0
#2
With the current code you first will need to unlock the required branches through the village, regardless of the unlock system you use, or pre-pub 9 vs post-pub 9 because there's checks in place that look for the required unlocks.

Check out the guide here http://www.modthegalaxy.com/forums/thread-creating-pre-pub-9-style-or-choice-jedi

IF you just want to be able to get Jedi then you should just need to do step 1. Don't forget to rebuild your server after you change the code. And remember there will be a few places on that page you will need to change the 24 to 0.

Basically, what you're doing in that step is change the check for the unlocks for 0 boxes instead of the 24. This way you should then be able to award yourself the skills you want.
 

Pake

New Member
Dec 8, 2011
130
0
0
#4
If you're looking for a solo experience check out Tatwi's work. Some really good stuff there that may benefit you.

http://www.modthegalaxy.com/forums/thread-legend-of-hondo-my-collection-of-server-mods?highlight=hondo
 

DudeZell

New Member
Jun 13, 2016
5
0
1
#5
Thanks, was also looking through the repository of mods... some awesome stuff in there... just not sure how to use it lol... does it apply to my current server or do I make a new one?
 

Pake

New Member
Dec 8, 2011
130
0
0
#6
Server-side, should apply when added. Usually will have to rebuild your server. Client-side doesnt matter.
 

Trenn

New Member
Jun 25, 2015
9
0
1
#7
With the current code you first will need to unlock the required branches through the village, regardless of the unlock system you use, or pre-pub 9 vs post-pub 9 because there's checks in place that look for the required unlocks.

Check out the guide here http://www.modthegalaxy.com/forums/thread-creating-pre-pub-9-style-or-choice-jedi

IF you just want to be able to get Jedi then you should just need to do step 1. Don't forget to rebuild your server after you change the code. And remember there will be a few places on that page you will need to change the 24 to 0.

Basically, what you're doing in that step is change the check for the unlocks for 0 boxes instead of the 24. This way you should then be able to award yourself the skills you want.

Sorry to quote and old post, but ive been away for a while. It seems all the links to the guides dont seem to work? any1 have a working link to this guides?

"Check out the guide here http://www.modthegalaxy.com/forums/thread-creating-pre-pub-9-style-or-choice-jedi "
"http://www.modthegalaxy.com/forums/...-my-collection-of-server-mods?highlight=hondo"
 
Jan 16, 2015
79
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#8
with the latest SWGEmu code you can now bypass the village and go straight the padawan trials from the blue frogs.
 

Trenn

New Member
Jun 25, 2015
9
0
1
#9
with the latest SWGEmu code you can now bypass the village and go straight the padawan trials from the blue frogs.
Do you mean version 1.3 ?
Im still on pre pub 9. been away last 3 years. so im not up to date im afraid. I dont have Jedi enabled on my server since i didnt know how to enable it, which is why i was looking at the tutorial.

Thanks.
 
Oct 10, 2017
124
4
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#10
Why not migrating to 1.4 at least. In my opinion i think version 1.4 is the best build. Just copy Database directory, SQL, accounts database and BIN Script Directory. Make a backup of your new content and mix it inside 1.4 . Try and check if it fits you.
 

Trenn

New Member
Jun 25, 2015
9
0
1
#11
Why not migrating to 1.4 at least. In my opinion i think version 1.4 is the best build. Just copy Database directory, SQL, accounts database and BIN Script Directory. Make a backup of your new content and mix it inside 1.4 . Try and check if it fits you.
I will once i get the time, :)
 
Jan 16, 2015
79
4
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#12
Do you mean version 1.3 ?
Im still on pre pub 9. been away last 3 years. so im not up to date im afraid. I dont have Jedi enabled on my server since i didnt know how to enable it, which is why i was looking at the tutorial.

Thanks.
It is the Pub 9 code from SWGEmu.. you could probably just copy the char builder stuff over to yours but it is easier like Aeryna said make a new VM using Zonamadev's latest build (1.5) which is based of Debian 9 and migrate your changes to it. The build interface and speed is so much better and quicker.