Quest for Counting Number of Kills

Mar 8, 2015
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#1
Hello,

I was looking through the quests and I was trying to find a quest that sent you out on a mission to kill "X" number of creatures.  I was interested in how it would keep count and know when you have said number of kills and turn the quest in.

Thanks again for any help or guidance.
 
Sep 13, 2013
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#2
I do not believe this is possible using themepark logic out of the box. However, it is possible to do if you write your screen play from scratch. Basically, when the observer triggers after your kill, instead of completing the quest, you'd add in another level of logic to keep track of a count. Easy enough overall, but... Writing screen plays from scratch can be a bugger. especially multi-stage ones...

Themepark logic is still the fastest / easiest way to build quests if you have the proper STF dialogue.
 
Mar 8, 2015
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#3
duffstone said:
I do not believe this is possible using themepark logic out of the box.  However, it is possible to do if you write your screen play from scratch.   Basically, when the observer triggers after your kill, instead of completing the quest, you'd add in another level of logic to keep track of a count.   Easy enough overall, but...   Writing screen plays from scratch can be a bugger.  especially multi-stage ones...  

Themepark logic is still the fastest / easiest way to build quests if you have the proper STF dialogue.
Thank you duff!  I will give it a try, but may just resort to a Themepark Logic :)
 

Lasko

Moderator
Staff member
Moderator
Feb 13, 2012
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#4
This is one of the things I have in mind for Ivojedi's functionality request post.

I was thinking for the themepark Hunt quests. Also a repeatable flag.

Edit:

ADDED.