Texture guide missing?

slava

New Member
Hi there,

Old SWG modder from back in the day. During Live, I remember retexturing the Rebel trooper helmet and made it equippable through a replacement, but since it's been years, I've forgotten a lot about the mechanics of texturing in SWG. It seems the texture guide leads to a dead link; does anyone have it saved by chance? I just need a refresher on how to export and import textures from/into SWG.

My vision for my first project is to re-texture the regular Stormtrooper armour into a 'worn' variant, not as extensive as the 'battle damaged' one available during NGE, but a bit more lived in. If anyone can provide a brief refresher on pulling the correct texture files and re-introducing them to the game, I'd be really grateful. Cheers.
 
Hate to necro, but this one needs an answer.

I'm wondering, specifically, why some DDS files open properly and others don't. I use gimp 2.8 with dds plugin and am having errors with some files.... like razor_cat.dds , whereas others open fine, like razor_cat_tail.dds
 
There's no explanation for that particular case I can think of unless you just have corrupt .tre files. Both razor_cat.dds and razor_cat_tail.dds use the same compression, so it shouldn't be a plugin issue.
 
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