Spaceguy5 said:There's a few other programs that can open SWG model formats also, such as Ultimate Unwrap 3D (although it's paid software).
Also the people on swgsource got ahold of the source for the original Maya 7 plugin used by the SWG developers to make SWG. However they have not yet been able to get it working, and not many people have even attempted to compile it.
I wonder if anyone here would have the experience to reverse engineer it and get it working?
sglider said:Illegally obtained source code? I have my original boxed software of Star Wars Galaxies! I did use to play 15 accounts monthly on live! I bought Ultimate Unwrap PRO today and figured it out after a bit. I got objects to load into the Unity engine for my Oculus Rift VR setup. Using a few other tools but on the way! Anyone for SWGEMU VR?
Mooshi