Preview: SWB mesh tools (part 1)

Another bit of progress:


It's only a bit janky due to my lack of ability at skinning.

Figured out a rough flow for forcing unsimilar meshes into the SWG skeletons as well:


Realistically it'll only be useful for models that are already pretty close - unlike poor Shrek here.
 
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Is there a public version of this available? I am very hyped up and interested in using it. If you need help for testing i am more than happy to help out.
 
Is there a public version of this available? I am very hyped up and interested in using it. If you need help for testing i am more than happy to help out.

There is not a public version available. There are few more things that need to tweaked on it and plus time available to work on it.

Are you looking to do exporting (SWG -> FBX) or importing (FBX -> SWG)?
 
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